Lv. 21
Paint the Town Dead
Look for two innocent paintball enthusiasts in the Hunter-Patriots Renegade Run Paintball Camp.
Lv. 21
This Little Pigment
Go to Renegade Run Paintball Camp southeast of Steelhead. Replace the ammo in the large ammo bins around the paintball runs.
Lv. 23
A Whole Lotto Trouble
One of the precognitives from Project Awakening is being bullied into giving winning lottery numbers. He was last seen being dragged into the woods southwest of Project Awakening. Rescue him.
Lv. 9
Perimeter Patrol
The Major will probably be coordinating efforts, so talk to his second, Lt. Mark Gloshen.
Lv. 11
Stop Corruption of the Food Chain
Cure 10 Contaminated Wolves, 5 Contaminated Pack Leaders, and 2 Contaminated Bears. Look for them in the Rime Woods.
Lv. 8
Infiltration Cessation
Support the Steelhead soldiers holding back Hunter-Patriots at the southern checkpoint.
Lv. 23
Madman Butterfly
Collect 3 butterfly jars before the butterflies escape into the wild. You have only 10 minutes to collect the jars.
Lv. 23
The Shape of Things to Come
Escort the male Precog to safety, and allow him to escape the foul clutches of VIPER.
Lv. 11
Something Fishy
Investigate the suspicious VIPER activity in the river and take samples of toxic materials and contaminated fish.
Lv. 12
Toxic Takedown
Stop VIPER's Super-soldier program by taking out the base commander and any super-solders they may have created!
Lv. 10
Hunter-Patriot Act
Dissuade the Hunter-Patriots from sticking around the crash site by defeating a number of them. Gather information on what they're working on.
Lv. 13
Klaus Unsheathed
Find Dr. Klaus at VIPER's Clutch lab and defeat him.
Lv. 13
Into the Serpent's Clutches
Collect the keycards from each of the VIPER field labs.
Lv. 11
Assist Dr. Severisen
Find Doctor Karl Severisen in the western Rime Woods and talk to him.
Lv. 13
Laboratory Lowdown
Collect incriminating documents from defeated VIPER soldiers.
Lv. 21
Bullet Time
Confiscate 10 lots of ammo from the Renegade Run Paintball camp or the helicopter pad southwest of Renegade Run.
Lv. 21
Beneath the Paint
Destroy 3 Satellite dishes and 3 anti-aircraft missile launchers, and insert a computer virus into a computer console at the Renegade Run facility. The facility is southeast of Force Station Steelhead. The dishes are on a ridge just north of the main camp. The missiles are scattered throughout the camp. The computer is in the main hangar.
Lv. 21
Hunter-Patriot Games
Gather intel on the Hunter-Patriot war games by collecting training schedules from Commandos and Snipers. Use this information to disrupt the games.
Lv. 22
Dangerous Collusions
Find and defeat the Hunter-Patriot courier west of Renegade Run and get his radio codes. Use the codes with the radio at the Observation Post on the ridge overlooking Force Station Steelhead to lure out Adrian Cote and defeat him. Adrian Cote is sure to investigate the Observation Post once you've used the codes.
Lv. 22
The Head Hunter
Go to Renegade Run, defeat Clyde Von Schoultz and get VIPER plans.
Lv. 22
Project Awakening Alumnus
Defeat Psionic Adepts and Awakened Handlers in the southern Massasauga Hills.
Lv. 25
No Assembly Required
Destroy the MechEnforcer parts at abandoned mine north of ARGENT pipeline.
Lv. 22
A Mounty-ing Danger
Rescue 10 Steelhead Division Trainees near the Project Awakening base in the Massasauga Hills.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Stymie Supply Shipment
Destroy 6 ARGENT supply crates around the Renegade Run Paintball Camp's Helipad
Lv. 23
The Director, Defanged
Get the dossier from VIPER Director Fang in the VIPER Base in the Massasauga Hills.
Lv. 23
Divert Director's Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 23
Diverting Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 25
Ambush the Aliens
Defeat 5 Gadroon Terraformers. Look for them near the large horned terraforming spheres or near the smaller terraforming spires.
Lv. 25
Evil Alien Overlords
Defeat 10 Gadroon Slavemasters
Lv. 24
Gadroxyribonucleic
Collect DNA from different types of Gadroon. Find them throughout Fallen Sun Forest.
Lv. 25
Task for a Turncoat
Locate VIPER Scientist Dr. Timothy Lo and escort him to safety.
Lv. 24
Find the Fink
Locate VIPER Turncoat Roland Amtower. He's holed up near the watchtower on the ridge in Fallen Sun Forest.
Lv. 24
Gravitonic Modulations
Destroy 10 Gadroon Gravitonic Modulators. Find them throughout Fallen Sun Forest.
Lv. 24
Monitoring Modulators
Recover the monitor device. Look for it among a cluster of modulators near the road on the far side of the Fallen Sun Forest.
Lv. 24
Our Gadroon Specialist
Find Dr. Charbonneau at the Steelhead Checkpoint on the way to the Fallen Sun Forest
Lv. 25
New World Order?
Shut down 8 Terraforming Spires in the Fallen Sun Forest.
Lv. 24
ARGENT Snowthrush Sanctuary
Seek out Lt. Diefenbaker in the ARGENT Snowthrush Sanctuary to the South.
Lv. 25
Spaceship Scuttling
Overload the Terraforming spheres to disable the ship's systems. Then access the ship to draw out the Gadroon's leader and defeat him.
Lv. 25
Terraform and Function
Get 5 terraforming bio-keys from Gadroon Observers in Fallen Sun Forest.
Lv. 25
Eyeing Robots
Defeat MechEnforcer robots along the pipleline.
Lv. 25
ARGENT Marching Orders
Defeat ARGENT personnel for copies of their daily briefings.
Lv. 26
Doug's Dossier
Defeat Doug Reeves at the dig site south of the refinery.
Lv. 26
ARGENT's Black Gold Grab
Collect codes at computer terminals around ARGENT pipeline.
Lv. 26
Pipeline Shut Down
Deactivate 5 flow control panels along the pipeline.
Lv. 25
Imperial Orders
Defat Gadroon in Canada to get more translation samples, then take them to Dr. Helen Charbonneau.
Lv. 11
Brain Storming
Find a teammate and free the Cloned Brain from the clutches of the nefarious Overbrain and his enforcer, Ape-Plus.
Lv. 9
A Cat's Tale
A group of Hunter-Patriots and their stolen bomb can be found on the mountain south of Steelhead. Stop them!
Lv. 11
Execution Dissolution
Save the Steelhead troops facing Hunter-Patriot Firing Squads!
Lv. 10
Cleanup of the Oceanic
Speak with Captain Susan Connors in Force Station Steelhead.
Lv. 9
Troubles in Rime Woods
Speak with Lt. Douglas McKenzie about helping out in the Rime Woods.
Lv. 11
Mental Retribution
Destroy the Overbrain's shipment of mind control technology with Hunter-Patriot Explosives
Lv. 8
Missing Amongst the Debris
Recover three pieces of vital wreckage from the airplane wreckage.
Lv. 9
The Perfect Prey
Find the missing crash survivor "Lee Tosi" before the Hunter-Patriots and Brain Trust find him.
Lv. 10
Six Feet Under
Save my teammates! They're buried in the snow on the hill south of Steelhead.
Lv. 10
Awful Undead Offal
Speak with Lt. Steven Fisher in Force Station Steelhead.
Lv. 10
Summons of the Cerebellum
Meet the Cloned Brain at the implanted location
Lv. 9
Trust No One
Black Mist and Lynx, members of supervillain group known as The Brain Trust, are in the area looking for the missing Teleios Clone. They are wanted by the authorities and should be brought into custody before they cause any trouble.
Lv. 23
Infiltrating Project Awakening
Defeat leader of VIPER's Canadian Project Awakening Operation, Yvan Lafleur, otherwise known as Mechaniste.
Lv. 23
Science and Servitude
Speak with the imprisoned "coerced scientists" from VIPER brig in Project Awakening Stronghold. Set them free!
Lv. 12
City Of The Future
Speak with Defender in Millennium City.
Lv. 19
Are you there, Grond? It's me, VIPER.
Defeat 5 VIPER Grond-Hunters stationed in camouflaged hunting blinds.
Lv. 21
Armageddon Closer Now
Input 5 Radiation Bomb Sequencing Codes into warhead terminals.
Lv. 20
Bomb Squad Beatdown
Defeat the VIPER Bomb Technicians located near the warheads in southern Sidewinder's Spur.
Lv. 18
Do Animatronics Dream of Automatic Weapons?
Defeat VIPER Weaponsmiths and destroy Weapon Crates.
Lv. 19
Frontier Justice
Defeat 10 Robot Cowboy Hangmen, usually located around Hanging Trees.
Lv. 20
Gimp Their Rides
Sabotage VIPER vehicles in and around the Project Stein Base.
Lv. 20
Gone to Grond
Free three captive tourists from the Project Stein VIPER base. The base is south of Snake Gulch in Sidewinder's Spur.
Lv. 19
Howdy, Pardner!
Find, collect, or scavenge the parts to make your very own cowboy robot.
Lv. 19
Incensed and Insensibility
Recover Professor Breccia's Fluxgate Magnetometer.
Lv. 18
More than They Bargained For
Rescue distressed tourists
Lv. 19
More than You Bargained For
Investigate strange cell phone call claiming tourists are endangered.
Lv. 19
Neutronium Nightmare
Recover Neutronium pebble from VIPER patrol heading toward Project Stein VIPER Base.
Lv. 20
Numbers Game
Defeat 5 VIPER Particle Physicists and obtain Bomb Sequencing Codes
Lv. 18
Repaired and Reprogrammed
Defeat Viper Robotics Machinists working on the east side of Snake Gulch.
Lv. 18
Rock and a Hard Place
Take the sample to Alphonse Breccia, just west of the main entrance to Snake Gulch. He has a camp atop a small hill.
Lv. 19
Short Circuits and Short Fuses
Defeat Fred C. DOS's helpers and defuse dynamite to draw out the crazed robot prospector.
Lv. 18
Source of the Malfunction
Collect AI Chips from different robot cowboy models.
Lv. 19
We Now Interrupt this Broadcast
Investigate Radio Tower at Snake Gulch's Central Mesa.
Lv. 20
You Fight the Law
Defeat Cowboy Robot Deputies and collect Tin Stars, then take on Sheriff Robo in his Saloon.
Lv. 21
Blank and Stein's Monster
Get captured by VIPER so that you can enter the Project: Stein facility, Find Dr. Timothy Blank and retrieve "Project Stein" Grond DNA blueprints.
Lv. 24
Arms in the Wrong Hands
Destroy 10 Weapon Crates around the Armory outside of Stronghold.
Lv. 25
Bird With a Clipped Wing
Find Downed News Helicopter northeast of the Stronghold Prison entrance.
Lv. 24
Confirmation in the Crater
Collect 10 UFO pieces from the Qularr Crash Site Crater.
Lv. 24
Under Menton's Mental Influence
Defeat 5 Bestial Prisoners, 5 Belligerent Inmates, 5 Prison Guards, 5 Riot Guards and 5 Prison Guard Sergeants inside stronghold prison yard.
Lv. 24
Who Watches the Watchtowers?
Disable power supply around 4 operational guard towers.
Lv. 25
A Strike Upon the Serpent
Find VIPER Staging Area and defeat 20 VIPER Agents.
Lv. 25
Free Their Minds
Use the "Synaptic Expirator" on 10 Custody Supervisors to disable their mind control.
Lv. 25
Getting By With a Little Help From Our Enemy
Obtain "Synaptic Expirator" at Area 51 Guard Post. Check the second floor.
Lv. 25
Stronghold Access
Talk to Warden Wildman, who is busy coordinating effort to bring down Menton.
Lv. 25
Persuade, Escort, Extract
Find Techtinker and "persuade" him to return to Lt. Maronni.
Lv. 26
The Electric Company
Defeat Arc and Neutron
Lv. 25
Tornado in the Desert
Stop supervillain Tornado on his trek from Stronghold to Area 51.
Lv. 6
A Question of Suppression
Get sentry turrets back online. You can find them just outside of Project Greenskin near the Lurking Irradiates.
Lv. 5
Assault On Greenskin
Defeat Irradiates and Rescue Scientists.
Lv. 8
Built Ferd Tough
Take a team to defeat mutant leader Ferd, patrolling the Burning Sands of the Southwestern Desert.
Lv. 5
Begone Fission!
Learn the IMBUEMENT, Collect 3 Common Components, Return to the Mysticism Trainer.
Lv. 7
Doomsday Clock Ticking
Defeat Brother Alamogordo to obtain the Sequencing Code to Deactivate the Bomb.
Lv. 8
Gallant Major Gertz and his Courageous Crew
Find Major Gertz and his Courageous Crew within the Radiation Vault.
Lv. 6
Grond Theft Altercation
Recover a piece of Project Greenskin's Grond Statue.
Lv. 7
A Second Helping
Find Colonel Vanderbilt in the Burning Sands.
Lv. 8
Radiation Domination
Defeat Dr. Destroyer's Lieutenant, Gigaton, deep within the Radiation Vault.
Lv. 5
Rounding Up Rads
Collect 5 Uranium Rockets used by the Irradiates to destroy Project Greenskin.
Lv. 25
Plight of the Navigator
Escort Pilot Tucker Seinberg to safety.
Lv. 20
Request from the field
Find Dr. Greg Lenk. He is stationed just south of Snake Gulch and his GPS is on.
Lv. 18
Dude Runner
Destroy evil Cowboy Robots in Snake Gulch.
Lv. 7
An Appeal to Heal
Heal 3 injured PRIMUS soldiers and get them back on their feet.
Lv. 9
(Radioactive) Barbarians at the Gates
Defeat 10 Irradiate Raiders at the northern standoff point.
Lv. 9
Black Rock Down
The strange stone fell among the remains of the cursed. Only Witchcraft can explain it.
Lv. 9
Origin of the Black Stones
Defeat ghosts in Burnside to find malignant black stones
Lv. 13
Bonding with a Grondling
Use Neuron-Electrode Inhibitor on a Susceptible Grondling at 50% health.
Lv. 9
Serum Resupply
Get a new batch of Professor Ciraulo's Serum from the crate at his camp.
Lv. 11
Cornered Climbers
Rescue endangered civilian climbers lost along the rocks by the scanners between Burning Sands and the Abandoned Field Research Facility, south of the valley.
Lv. 10
Dud Reckoning
Retrieve Radioactive Materials from 5 Unexploded Warheads around Radiation Pools.
Lv. 10
Exorcize Regime
Recite incantation at Cursed Well west of Burnside.
Lv. 11
Gronds Have More Fun
Collect data from 3 Brainscan Devices place at Abandoned Field Research Facility.
Lv. 10
Hemoglobin of the Homunculus
Collect 5 Blood Samples that drop from defeated Grondlings.
Lv. 9
Long-Buried Boots
You found a mysterious map among the remains of a spirit of Burnside. It looks like the treasure is just west of the graveyard up a hill. The eXclamation point on your map (Press 'M') marks the spot.
Lv. 13
Minion of Malice
The orb you found has shown you a vision of Talisman's evil minion Leech hiding among Irradiates within an old gold mine in the Atomic Wastes.
Lv. 8
Secure the Skin Samples
Collect 5 Irradiate Tissue Samples from Weakened, Aggressive, or Crazed Irradiates. Place those 5 samples into the Fusion Reversion Machine.
Lv. 8
Crate and Peril
Collect 5 crates of military hardware near the spire between Burnside and Project Greenskin.
Lv. 8
For the Betterment of Science!
Head west to deliver hypercapacitors to Dr. Akula.
Lv. 8
Minding the Mutants
Stun a Mutated PRIMUS Soldier through combat then use the Mind Coercion Emitter and bring the PRIMUS Mutant back to Corporal Biehn.
Lv. 8
Mission: Demolition
Find a PRIMUS equipment crate in the Mutated PRIMUS Camp and destroy it.
Lv. 9
Director's Directive
Speak to Director Kaufman inside Project Greenskin.
Lv. 8
Lost Amongst the Mutants
Collect 4 pieces of Stolen Research Equipment around the Mutated PRIMUS Camp.
Lv. 11
More Mutants by the Minute
Search for missing PRIMUS soldiers in vicinity of Radiation Pools and administer Anti-Radiation Serum.
Lv. 10
Overfed in Uranium Flats
Defeat 20 Radiation Eaters near Radioactive Pools.
Lv. 9
Phantasmal Acquisition
Collect 5 Ectoplasmic Residues from ghosts in the haunted town of Burnside.
Lv. 10
Poisoned Pools
Decontaminate 3 Radioactive Pools. You'll have to travel to the deepest part of a pool and apply the solution to the radioactive debris directly.
Lv. 10
A Chat with Professor Ciraulo
Head north of Project Greenskin, then through Burnside to the edge of the Atomic Wastelands and meet Professor Ciraulo.
Lv. 10
Giving the Doctor a Hand
Talk to Dr. Dupree in Project Greenskin.
Lv. 19
Meeting Major Thomas
Find Major Brandon Thomas near the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 18
A Moment With Tyrell Donaldson
Find Tyrell Donaldson outside the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 9
A Crafty Witchcraft
Travel north to Burnside and meet Witchcraft.
Lv. 12
Radioactive Ringleader
Defeat the Irradiates leader Phrosoe, often seen on a tiny island in a radioactive lake in northwestern Uranium Flats.
Lv. 10
The Reviled
Defeat Johnny Mack Cassidy, Pistolpackin' Eddie Dean, Hoot Burnett and Lash Roosevelt.
Lv. 10
Trashed Transport
Get Anti-Mutation Vaccine from the trashed supply truck. Look for it along the road between Burnside and the Radiation Pools.
Lv. 9
Rescue Driver
Escort the Driver to Professor Ciraulo's Camp.
Lv. 13
Uninhibited
Retrieve 5 Neuron-Electrode Inhibitors pieces from the Abandoned Field Research Facility.
Lv. 8
Continued Support
Talk to Colonel Vanderbilt out near the spiral in the Burning Sands.
Lv. 10
What Leech Left Behind
Take this strange looking necklace to Witchcraft in the desert and see what she knows about it.
Lv. 8
Will to Power
Defeat Major Gertz in his hideout, the hatch is at top of spiral ridge.
Lv. 13
The Best Offense is a Good Defender
Defender and the Champions of Millennium City can use your help. Defender is located at the Rencenter.
Lv. 9
World of Witchcraft
Destroy 5 Cursed Totems around the haunted town of Burnside.
Lv. 17
Fight Club
Infiltrate the super-powered fighting ring run by Frank "Full Frankie" Zaretti and find computer records which implicates him as the organizer.
Lv. 19
Audience with a Silver Avenger
Find PRIMUS Silver Avenger Mayte Sanchez, stationed northwest of the Renaissance Center.
Lv. 20
Chew Bubble Gum And
Defeat Reckless Roger Piker to obtain Holographic Disruption Glasses.
Lv. 19
Diary Queen
Search City Center Park for clues surrounding the disappearance of Breanna Biselle.
Lv. 19
Ex and Violence
Find the VIPER recruit Aris Iliopoulos and get information regarding Breanna Biselle.
Lv. 19
Hello Kitty
Hello there, dearie! I need help finding my cat, Reggie. Will you help me?
Lv. 20
I Choose You, Gadroon
Defeat the disguised citizens by equiping the goggles in your utility slot and exposing them in the court yard of the 2 blocks behind the city hall.
Lv. 18
Imported from Canada
Defeat 5 Suppressors and 5 Psionic Adepts
Lv. 18
Mind Blown in Millennium City
Save the Mind, Inc. pamphleteers while defeating the New Purple Gang members harassing them.
Lv. 19
Poe-wned
Defeat New Purple Gang Leader Kevin Poe.
Lv. 17
PSI-lent Running
Talk to PRIMUS Agent Peter St. Croix, located one block east of City Hall.
Lv. 19
PSI's Matters
Collect 5 Hippocamptic Sonombulators placed around Mind, Inc.
Lv. 18
Snake Eyes (and Ears)
Defeat VIPER lieutenant Ivan Morgan and replace him with an undercover lookalike.
Lv. 19
Speed Seek
Speak to Kinetik, located just south of City Hall.
Lv. 20
Take You to Their Leader
Collect Gadroon Battle Plans from the Disguised Courier and defeat Invasion Leader.
Lv. 19
The Truth and Nothing But
Talk to the three people who may have information on the Mayor's missing daughter, Breanna Biselle.
Lv. 26
Aces & Eights
Escort Jay Richards safely to the Magic Lantern Boostore.
Lv. 26
Alight the Magic Lantern
Collect 10 Shards of Shining Darkness from demons to the north and east of the Magic Lantern Bookstore. Deposit the 10 Shards in the orb at the bookstore.
Lv. 27
A Wolf in Shepherd's Clothing
Defeat the Black Shepherd in the Great Beast Bookstore and recover Hecate's Key.
Lv. 27
Bloody Alliance
Defeat the 4 demons and collect their Qliphothic Shards. Use the Shards and Hecate's Key to seal the Qliphothic Tear.
Lv. 26
Dealt a Bad Hand
Rescue Occultist Jay Richards from DEMON.
Lv. 27
Escape to the Planet of the Capes
Find the intelligent Bigfoot Karneleon and speak with him.
Lv. 27
Foxbattlebot Black Box
Return the Foxbattlebot black box to Dr. Silverback.
Lv. 26
Infernal Passages
Collect the chapters on Demonling, Fire Golem, Hellhound, and Infernal control from DEMON Maleficia.
Lv. 27
Memorial Park Peacekeeping
Go to Memorial Park and talk to Curator Zaborney. Defeat 10 Destroids and 10 Foxbattlebots.
Lv. 26
Raiders of the Lost Arcanas
Defeat DEMON cultists to recover the Moonrot Tarot deck. You must recover 56 minor arcana and 22 major arcana.
Lv. 26
Seep No Evil
Close 7 Qliphothic Seepages in the blocks to the north and east of the Magic Lantern.
Lv. 26
Sign And Portents
Carry the Crystalline Spider Sign in your inventory while you attempt to close one of the Qliphothic Seepage portals plaguing downtown.
Lv. 22
Saving Heroes... in Little Jars
On the way in a scientist told you that PSI somehow learned that this lab held DNA samples from a number of the superhumans in Millennium City! You've got to keep those samples out of the hands of PSI! Collect all the briefcases and get them out of there!
Lv. 24
PSI Samples Sullied
PSI is after some biological samples that the escaping scientists say can be easily replicated. They don't need the samples back, just make sure you contaminate the samples PSI already has! That will make them useless if they actually manage to get away with them! Find the pod and contaminate them!
Lv. 24
Shanghaied Science
ARGENT often tries to steal hi-tech secrets, so they may be the ones who broke in here. Make the rounds and see if they're here, then get out.
Lv. 22
Military Grade
ARGENT is after military-grade weapons and armor again. Teach them all a lesson and pack them off to jail!
Lv. 22
Demonic Research
It appears that DEMON learned of the top secret research going on at this base and has sent an Inner Circle Member to get it! Stop the Inner Circle Member!
Lv. 24
Water Foul
Some old nautical maps were recently uncovered, but no one knows what they lead to. DEMON is interested and sent an Inner Circle Member to steal the maps. Clobber the Inner Circle Member!
Lv. 13
Arcane in the Membraine
Talk to the Arcane Trainer in the Arcane Store.
Lv. 13
Eldrich Embodiment
Go speak to the Avatar Trainer in the Avatar shop.
Lv. 13
Some Enchanted Item
Speak with the Enchanted Gear Trainer in the Enchanted Gear store.
Lv. 1
Chip off the Old
Talk to Captain Henry and the MARS troopers to the north of SOCRATES. Block 3 of their blaster attacks.
Lv. 2
Cat-astrophe
Find Reggie's owner
Lv. 2
Citizens Distressed
Rescue civilians and emergency workers menaced by Qularr in the vicinity of Chief Surhoff's safe area.
Lv. 5
Disaster in the Desert
Board the helicopter in Millennium City. Speak to Director Kaufman when you reach Project Greenskin.
Lv. 5
It's a Celebration!
Leave the Champions HQ and talk to Ravenspeaker and Witchcraft
Lv. 4
Full Metal Jacket
Complete the Battle of the Ironclad Open Mission.
Lv. 1
Gear Up
Talk to Quartermaster Fiume to the north of SOCRATES.
Lv. 1
Heroes Wanted
Accept this mission to fill your Hero Point pool.
Lv. 4
Homestead Security
Enter the Champions Building
Lv. 1
Meet SOCRATES
Go west from Sergeant McAvoy and interact with SOCRATES.
Lv. 2
Mail to the Chief
Get the recon photos to Police Chief Surhoff. The Chief is located near a police barricade west of the starting area.
Lv. 1
Mayor's Mementos
Recover the Emergency Plans and the Emergency Activation Codes from the Samson building--the burning building just to the west of the police cars.
Lv. 2
Prescription Retention
Recover medical supplies from the Qularr Raider Drones near the ambulances west of Chief Surhoff's safe area.
Lv. 2
Right Off the Bat
Recover the weapon from Foxbat's lost case west of the ambulances.
Lv. 3
Signal to Noise
Use the sonic pacifier on 3 Enraged Qularr. Destroy 1 command console.
Lv. 3
Silver Avenger Sandwich
Talk to Mayte Sanchez a block west of Chief Surhoff's position.
Lv. 3
Speed In Need
Rescue Kinetik from the Qularr cage
Lv. 1
Student Buddies
Escort Melanie back to Breanna. Stay close or she might get scared and run away.
Lv. 3
Urbanites Incapacitated
Free 3 trapped citizens
Lv. 2
Vacation Salvation
Find and recover Griswold's suitcase. Recover his tickets and passport from the Drones and Bugkeepers.
Lv. 1
Seeding Frenzy
Destroy 3 Qularr hive pods in the alley to the south
Lv. 17
A Vacation To the West
Go and speak to Tyrell Donaldson near Snake Gulch amusement park.
Lv. 15
Biotechnical Difficulties
Find mutated scientists four blocks north of City Jail and ingredients to make the antidote to restore them.
Lv. 15
Comixtortion
Save comic book writer Steve Short and comic book artist Deano Deschesne from Foxbattlebot kidnappers.
Lv. 16
Confidential Source Jackson
Speak to Burt Jackson, hanging out outside Leo's Bar.
Lv. 16
Confidential Source Qi
Speak to Lin Qi in Chinatown.
Lv. 14
Fought the Law
Find and defeat 30 Millennium City Jail Escapees hiding at construction site.
Lv. 16
Foxbattle of the Network Stars
Confront Foxbat in the WCOC TV Station.
Lv. 15
He Who Sent Them Up the River
Escort kidnapped County Prosecutor George Kruger away from vengeful Maniac gang members.
Lv. 17
Helping out Harrison
Go and speak to Corporal Antoine Harrison in City Center.
Lv. 14
King Pong
Defend against waves of Foxbattlebots until police come to retrieve stolen ping pong balls.
Lv. 15
Kung Fu Muscle
Defeat 5 Red Banner Cult Collection Agents in Westside's Chinatown district.
Lv. 15
Millennium City's Most Wanted
Use Chief Surhoff's holo-inducer to get into Leo's Bar, located West of the city jail. Talk to Tony Madness to find the locations of the three most violent felons. Find and defeat all three fugitives.
Lv. 15
No Kountry With Old Comics
Gather Comic Book Back Issues stolen by Foxbat's minions.
Lv. 15
Persecuting the Prosecutor
Protect Chief County Prosecutor George Kruger from escaped criminals at the docks, deep within Maniacs territory.
Lv. 15
Rivalry for the Relic
Find the Relic before DEMON gets it.
Lv. 16
The Brains Behind the Breakout
Defeat the VIPER recruiter at construction site West of the jail.
Lv. 17
Westside After Dark
Defeat the Demon on top of the Shandor Building, northwest of NBS Television Station. Be prepared, this Demon only comes out at night.
Lv. 14
Westside Quarry
Talk to Police Chief Surhoff in front of the Westside Jail.
Lv. 14
Yes, We have No Bandanas
Collect different colored Bandanas from the different gangs around Westside.
Lv. 19
The Glasses Menagerie
Go to the Dynamic Technologies Lab and recover 15 holographic disruptor parts.
Lv. 1
Black Box Down
Recover the black box from the Oceanica 408 wreckage.
Lv. 1
Terra De-Forming
Disrupt the alien Gadroon's attempts to terraform the Canadian Wilderness
Lv. 1
Canada History: Force Station Steelhead
Lv. 1
Canada History: Massasauga Hills
Lv. 1
Canada History: Stroessen's Peak
Lv. 1
On Thin Ice
Explore the frigid depths of Big Bear Lake
Lv. 1
Running out the Renegades
Investigate and disrupt the Hunter-Patriots' recruitment and training at the Renegade Run "paintball" camp
Lv. 1
Canada: Explorer
Explore all Canadian neighborhoods
Lv. 1
Deep Pockets
Have 100,000 resource points
Lv. 1
Well-to-Do
Have 1,000 resource points
Lv. 1
Livin' Large
Have 50,000 resource points
Lv. 1
Resolute
You've taken 1,000,000 damage, but you keep on fighting
Lv. 1
Desert: Cartographer
Find all neighborhoods and respawn points in the desert.
Lv. 1
Desert: Spawn Camper
Find all Respawns in the Desert
Lv. 1
Desert History: Atomic Wasteland
Lv. 1
Desert History: Burning Sands
Lv. 1
Desert History: Burnside
Lv. 1
Desert History: Project Greenskin
Lv. 1
Desert History: Snake Gulch
Lv. 1
Desert History: Stronghold
Lv. 1
Pit VIPER
Find all ten Grond-hunter pits.
Lv. 1
Desert: Explorer
Explore all Desert neighborhoods
Lv. 1
Riders in the Sky
Find a hat in an unlikely place
Lv. 1
VIPER Project:Stein
Put an end to VIPER's research into weaponizing Grond
Lv. 1
Tenderfoot
Walk through every campfire in Burnside
Lv. 1
General Practitioner
Lv. 1
Minimum Wage
Defeat 100 Argent
Lv. 1
Rustler
Defeat 100 Burnside Ghosts
Lv. 1
Greenhorn
Defeat 100 Cowboy Robots
Lv. 1
Little Devil
Defeat 100 Demon
Lv. 1
Kindling
Defeat 100 Fire Demons
Lv. 1
Frogger
Defeat 100 Gadroons
Lv. 1
Mauve
Defeat 100 New Purple Gang Members
Lv. 1
Hoser
Defeat 100 Hunter-Patriots
Lv. 1
Geiger Blip
Defeat 100 Irradiates
Lv. 1
Headache
Defeat 100 PSI
Lv. 1
Mosquito Repellent
Defeat 100 Qularr
Lv. 1
Adaware
Examine the floating billboards in Millenium City
Lv. 1
Millennium CIty: Cartographer
Explore all neighborhoods and find all the respawn points in Millennium City
Lv. 1
Millennium City History: Downtown
Lv. 1
Millennium City History: Westside
Lv. 1
Millennium City: Spawn Camper
Find all Respawns Points in Millennium City
Lv. 1
Millennium City: Explorer
Explore all neighborhoods in Millennium City
Lv. 1
Sun Tanned
Complete 60 missions in the Desert
Lv. 1
Metropolitan
Complete 45 missions in Millennium City
Lv. 1
Superhero
Complete 100 different missions
Lv. 1
Heroic Idealist
Complete 150 Missions
Lv. 1
Heroic Legend
Complete 200 Missions
Lv. 1
Samaritan
Complete 25 different missions
Lv. 1
Do-Gooder
Complete 50 different missions
Lv. 1
Hero
Complete 75 different missions
Lv. 15
Ceiling Cat
Watch the fight from above in the Hero Games cage match
Lv. 1
Guest Star
Play in 5 Hero Games matches
Lv. 1
Contender
Defeat 25 Players in PvP
Lv. 1
Arena Victor
Win 3 Ultimate Tournament of Champions matches
Lv. 1
Vanquished Bloodstone
You have defeated Bloodstone!
Lv. 1
Vanquished Director
You have defeated Director!
Lv. 1
Vanquished Foxbat
You have defeated Foxbat!
Lv. 1
Vanquished Kevin Poe
You have defeated Kevin Poe
Lv. 1
Vanquished Leech
You have defeated Leech!
Lv. 1
Vanquished Major Gertz
You have defeated Major Gertz!
Lv. 1
Vanquished Mechaniste
You have defeated Mechaniste!
Lv. 1
Vanquished Redstone
You have defeated Redstone!
Lv. 1
Vanquished Talisman
You have defeated Talisman!
Lv. 1
Vanquished Dr. Timothy Blank
You have defeated Dr. Timothy Blank!
Lv. 1
War Never Changes
War never changes, but it can change the soldiers who fight it. Help the troops of Project Greenskin against the irradiates, and against a foe far more terrible.
Lv. 1
The Truth is Right Here
There's something strange happening in Millennium City's City Center district, and Silver Avenger Mayte Sanchez will need your help to uncover it.
Lv. 1
Learn the Ropes
Learn the basics of how to be a Super Hero in Champions online in the Tutorial
Lv. 1
Save The City
The sudden Qularr attack has left the people of Millennium City in all manner of trouble. A Super-Hero's work is never done.
Lv. 1
Stop the Invasion
Link up with Millennium City's protecters and stop the Qularr attack at it's source.
Lv. 1
Foxbat and Fandom
Foxbat's causing all kinds of trouble in the Westside district of Millennium city.
Lv. 1
Red Bug Down
This was the first ship brought down in the Qularr invasion, with luck it won't be the last.
Lv. 21
Battle Arena Super Heroes
Queue for a game of Westside B.A.S.H., win or lose
Lv. 10
The Hero System
Participate in three Hero Games PvP Matches
Lv. 10
Hero Gamer
Finish 10 Hero Games Matches, win or lose.
Lv. 23
Talk to Eddy Nelson
Find Eddy Nelson and find out what help he needs against the Hunter-Patriots.