Lv. 20
Foxbattlebots Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
New Purple Gang Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
VIPER Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 36
With Fiends Like These
Collect 20 Kigatilik Fetishes off the demons in Lynx's Fold.
Lv. 36
Observation Cessation
Collect 20 wildlife reports off the ARGENT in the Wildlife Preserve.
Lv. 31
Manimal Planet
Collect 20 Manimal Tools off of the Manimals in Feral Tangle.
Lv. 36
Bug Eyes
Head to Wayfarers Coast and collect 20 Qularr Surveys
Lv. 33
Outnumbered by the Beast
Defeat 150 Manimals in Wells' Pass.
Lv. 12
Investigation Awry
Bogdonavich is going to be executed by VIPER. You have 10 minutes to rescue him. You can find them east of the VIPER outpost in Rime Woods.
Lv. 21
Paint the Town Dead
Look for two innocent paintball enthusiasts in the Hunter-Patriots Renegade Run Paintball Camp.
Lv. 21
This Little Pigment
Go to Renegade Run Paintball Camp southeast of Steelhead. Replace the ammo in the large ammo bins around the paintball runs.
Lv. 23
A Whole Lotto Trouble
One of the precognitives from Project Awakening is being bullied into giving winning lottery numbers. He was last seen being dragged into the woods southwest of Project Awakening. Rescue him.
Lv. 9
Perimeter Patrol
The Major will probably be coordinating efforts, so talk to his second, Lt. Mark Gloshen.
Lv. 11
Stop Corruption of the Food Chain
Cure 10 Contaminated Wolves, 5 Contaminated Pack Leaders, and 2 Contaminated Bears. Look for them in the Rime Woods.
Lv. 8
Infiltration Cessation
Support the Steelhead soldiers holding back Hunter-Patriots at the southern checkpoint.
Lv. 23
Madman Butterfly
Collect 3 butterfly jars before the butterflies escape into the wild. You have only 10 minutes to collect the jars.
Lv. 8
The Enemy’s Electronic Ears
Retrieve 5 surveillance bugs from Hunter-patriots west of Force Station Steelhead
Lv. 23
The Shape of Things to Come
Escort the male Precog to safety, and allow him to escape the foul clutches of VIPER.
Lv. 11
Something Fishy
Investigate the suspicious VIPER activity in the river and take samples of toxic materials and contaminated fish.
Lv. 9
The Off-Track Trainee
Escort the Lost Trainee to safety
Lv. 12
Toxic Takedown
Stop VIPER's Super-soldier program by taking out the base commander and any super-solders they may have created!
Lv. 10
Hunter-Patriot Act
Dissuade the Hunter-Patriots from sticking around the crash site by defeating a number of them. Gather information on what they're working on.
Lv. 13
Klaus Unsheathed
Find Dr. Klaus at VIPER's Clutch lab and defeat him.
Lv. 24
Dry Gulched
Go to the Desert. Speak with Tyrell Donaldson near Snake Gulch
Lv. 13
Into the Serpent's Clutches
Collect the keycards from each of the VIPER field labs.
Lv. 11
Assist Dr. Severisen
Find Doctor Karl Severisen in the western Rime Woods and talk to him.
Lv. 13
Sabotaging the Snake
Disrupt research at each of VIPER's field labs in the Rime Woods.
Lv. 13
Laboratory Lowdown
Collect incriminating documents from defeated VIPER soldiers.
Lv. 21
Bullet Time
Confiscate 10 lots of ammo from the Renegade Run Paintball camp or the helicopter pad southwest of Renegade Run.
Lv. 21
Beneath the Paint
Destroy 3 Satellite dishes and 3 anti-aircraft missile launchers, and insert a computer virus into a computer console at the Renegade Run facility. The facility is southeast of Force Station Steelhead. The dishes are on a ridge just north of the main camp. The missiles are scattered throughout the camp. The computer is in the main hangar.
Lv. 21
Hunter-Patriot Games
Gather intel on the Hunter-Patriot war games by collecting training schedules from Commandos and Snipers. Use this information to disrupt the games.
Lv. 22
Dangerous Collusions
Find and defeat the Hunter-Patriot courier west of Renegade Run and get his radio codes. Use the codes with the radio at the Observation Post on the ridge overlooking Force Station Steelhead to lure out Adrian Cote and defeat him. Adrian Cote is sure to investigate the Observation Post once you've used the codes.
Lv. 22
The Head Hunter
Go to Renegade Run, defeat Clyde Von Schoultz and get VIPER plans.
Lv. 22
Project Awakening Alumnus
Defeat Psionic Adepts and Awakened Handlers in the southern Massasauga Hills.
Lv. 25
No Assembly Required
Destroy the MechEnforcer parts at abandoned mine north of ARGENT pipeline.
Lv. 25
Ornithologist's Anguish
Birdwatcher Gerald Cavendish has gone missing in the Argent Snow Thrush Sanctuary to the west. Find and rescue him.
Lv. 22
Those Aren't Medical Supplies!
Collect "neural amplifiers" from crates and "synaptic intensifiers" from VIPER soldiers in Massasauga Hills.
Lv. 22
A Mounty-ing Danger
Rescue 10 Steelhead Division Trainees near the Project Awakening base in the Massasauga Hills.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Stymie Supply Shipment
Destroy 6 ARGENT supply crates around the Renegade Run Paintball Camp's Helipad
Lv. 25
Thrush with Greatness
Davenport placed motion-sensitive cameras near likely Snow Thrush habitats. Retrieve the memory cards from 6 of them. They can be found in the Snow Trush Sanctuary to the west.
Lv. 26
One if by Land...
Go to Millennium City and speak with Alicia Blackmun.
Lv. 23
The Director, Defanged
Get the dossier from VIPER Director Fang in the VIPER Base in the Massasauga Hills.
Lv. 23
Divert Director's Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 23
Diverting Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 25
Ambush the Aliens
Defeat 5 Gadroon Terraformers. Look for them near the large horned terraforming spheres or near the smaller terraforming spires.
Lv. 25
Evil Alien Overlords
Defeat 10 Gadroon Slavemasters
Lv. 24
Gadroxyribonucleic
Collect DNA from different types of Gadroon. Find them throughout Fallen Sun Forest.
Lv. 25
Task for a Turncoat
Locate VIPER Scientist Dr. Timothy Lo and escort him to safety.
Lv. 24
Find the Fink
Locate VIPER Turncoat Roland Amtower. He's holed up near the watchtower on the ridge in Fallen Sun Forest.
Lv. 24
Gravitonic Modulations
Destroy 10 Gadroon Gravitonic Modulators. Find them throughout Fallen Sun Forest.
Lv. 27
Krim Crown Coda
Rescue five enslaved Hunter-Patriots in Eclipse's Cave and defeat Eclipse.
Lv. 24
Monitoring Modulators
Recover the monitor device. Look for it among a cluster of modulators near the road on the far side of the Fallen Sun Forest.
Lv. 24
Our Gadroon Specialist
Find Dr. Charbonneau at the Steelhead Checkpoint on the way to the Fallen Sun Forest
Lv. 25
New World Order?
Shut down 8 Terraforming Spires in the Fallen Sun Forest.
Lv. 24
ARGENT Snowthrush Sanctuary
Seek out Lt. Diefenbaker in the ARGENT Snowthrush Sanctuary to the South.
Lv. 25
Spaceship Scuttling
Overload the Terraforming spheres to disable the ship's systems. Then access the ship to draw out the Gadroon's leader and defeat him.
Lv. 25
Terraform and Function
Get 5 terraforming bio-keys from Gadroon Observers in Fallen Sun Forest.
Lv. 25
Eyeing Robots
Defeat MechEnforcer robots along the pipleline.
Lv. 25
ARGENT Marching Orders
Defeat ARGENT personnel for copies of their daily briefings.
Lv. 26
Doug's Dossier
Defeat Doug Reeves at the dig site south of the refinery.
Lv. 26
ARGENT's Black Gold Grab
Collect codes at computer terminals around ARGENT pipeline.
Lv. 26
Pipeline Shut Down
Deactivate 5 flow control panels along the pipeline.
Lv. 29
A Beating of the Minds
VIPER is negotiating with Teleios for cloned brains to use in Project: Awakening. Defeat Negotiators from both groups. They're on Stroessen's Peak, below the entrance to Teleios's Tower.
Lv. 29
A Mind is a Terrible Thing Debased
Destroy 10 Inert Cloned Brains in the wilderness north of Teleios' Tower.
Lv. 26
A Picture Worth a Thousand Words
Look for Jason Breer's camera in his backpack on the ridge above the ARGENT camp to the west.
Lv. 26
A Pulitzer Worthy Story
Meet ARGENT informant Russell Wigand south of the road past the ARGENT survey camp.
Lv. 26
Assessing the Impact
Defeat Dr. John Stephenson and get the ARGENT Environmental Impact Report. Stephenson has a camp just northeast of the southern pipeline.
Lv. 26
Bombs Away
Confiscate the explosives stockpiled by the Hunter-Patriots in an abandoned mine shaft west of their camp.
Lv. 27
Enemy Mine
Go into mine entrance South-East of the ARGENT camp and destroy ARGENT's mining equipment.
Lv. 26
Explosive Personalities
Defeat Hunter-Patriot Demolisher leading the sabotage mission on the Southern Oil Pipeline.
Lv. 26
Getting the Dirt on ARGENT
Defeat ARGENT Geologists for soil samples. Geologists can be found at the ARGENT Mining Camp
Lv. 27
More Valuable than Gold
Go into mine entrance South-East of the ARGENT camp to collect raw Questionite ore in ARGENT's illegal mine.
Lv. 26
Stop the Presses!
Look for reporter Jason Breer around the old mining town between the ARGENT survey camp and the Hunter-Patriot surveillance camp.
Lv. 26
Scoping the Spies
Defeat Hunter-Patriot spies in the area.
Lv. 27
In Arm's Way
Defeat power-armored mercenary bruiser Armadillo. Look for him in the Abandoned Mine South-East of the ARGENT camp.
Lv. 26
Spheres of the Unknown
Get hard evidence from Gadroon Spheres on the ridge above the ARGENT survey camp.
Lv. 29
Temper Mental
Find an Unprogrammed Cloned Brain in the wilderness West of Sgt. Cronyn, and use the device to override it, then bring it back to Cronyn.
Lv. 26
Testing Terra Firma
Use the soil analysis equipment at the ARGENT Mining Camp on the soil sample.
Lv. 26
Tick Tick Tick
The Hunter-Patriots are planing to blow up the oil pipeline to the west of the ARGENT mining camp. Stop them by disarming their bombs and defeating their demolitions experts.
Lv. 27
Tomorrow's Front Page
Search ARGENT camp for Jason Breer's laptop. Then take it to the Hunter-Patriot camp and finally use their computer network to email his stories to the Millennium City News.
Lv. 26
Unwelcome Visitors
Defeat Hunter-Patriot Outpost Captains at their encampment east of the ARGENT survey camp and capture their plans.
Lv. 26
Return from Hoarfrost Hills
Return to Force Station Steelhead and tell Celestar what happened.
Lv. 28
An Even Stranger Danger
Defeat 10 Teleiocites. These clones are fused with snake-like alien symbiotes.
Lv. 29
Rescue Sergeant Cronyn's Scouts
Look for Sgt. Cronyn's Scouts in the hills West of his position and North of Teleios's Tower.
Lv. 29
Collecting Components
Search northwest Stroessen's Peak for 5 brown crates containing components to Steelhead Division's new Anti-Aircraft Laser.
Lv. 30
Misfits of Science
Defeat 10 of each group of Teleios's Creations.
Lv. 29
Searching for Steelheads
Find Steelhead Sgt. Henry Cronyn in the woods North of the Teleios Tower.
Lv. 28
Great Northern Nightmare
Defeat 20 of Teleios' Creatures attacking the camp
Lv. 28
Unfortunate Ill Effects
Collect genetic samples from Teleios's creatures.
Lv. 28
Log Cabin Killers
Rescue 5 Trapped vacationers near their cabins west of Stroessen's Peak.
Lv. 28
The Lost Convoy
Locate Cadet Leonard Lawrence's convoy. Look along the road near Stroessen's Peak.
Lv. 28
Tourist Trapped
Look for Clayton Griswold along the river to the southwest of Stroessen's Peak near the camp.
Lv. 30
A Legacy of Wickedness
Travel south from Burial Cave and defeat Pazizu, a powerful evil spirit.
Lv. 29
An Infestation of Evil
Travel to Burial Butte and defeat Necrull's minions there.
Lv. 30
Curse on the Northlands
Undo Necrull's Cursed Madstone totems with your blessed hands in the circle just off the road in Burial Butte.
Lv. 29
Grisly Excavations
Go to Burial Butte and Defeat Hunter-Patriot Excavators. Look for them near Burial Caves.
Lv. 30
Old Bones
Look for Samuel Whete's bones in an old shed in Burial Butte, south of the Hunter-Patriot camp.
Lv. 30
Pages from a Dark Text
Find tomes from the Infernus Maleficon found on ghouls located throughout Burial Butte.
Lv. 29
Dermis de Los Muertos
Get Unfeeling Flesh, Rotting Skin and Foul Ectoplasm from Evil Spirits in Burial Butte.
Lv. 30
Reverse the Perverse Curse
Perform ceremony to free Samuel Whete's Spirit at his grave. Whete's grave lies in a hollow in a valley east of the Hunter-Patriot camp.
Lv. 30
The Spirit Siphoners
Destroy Necrotic Siphons and defeat the Hunter-Patriot leader Paul Johnston at the Hunter-Patriot camp in Burial Butte.
Lv. 29
The Exhumed
Recover mementos from Necrulticians in Burial Butte. Return the mementos to the graves in the graveyard.
Lv. 30
The Magic Bullet
Find Samuel Whete's magic bullets in a weapons case located in the southern woods of Burial Butte between the road and the river, southeast of the Chiyetah village.
Lv. 27
Sludgehammer
Collect Shadowplasmic sludge from any of the demonic creatures within the Hoarfrost Hills.
Lv. 27
Hunter or Hunted?
Defeat Hunter-Patriots near the highway in Hoarfrost Hills. Find out what they're doing in the area.
Lv. 27
The Shadow Script
Recover all pages of the Adumbral Grimoire. Search the burial mound in the eastern woods of the Hoarfrost Hills.
Lv. 35
Diseases of the 'Foot
Use the Hemorrhagic Nostrum to cure 10 Infected Bigfoots.
Lv. 35
Find the Photographer
Rescue Photographer George Hendrickson from Chief Slashpaw of the aggressive Tsiataka Bigfoot Tribe.
Lv. 35
Psidewinder
Find the VIPER Mentalist enclave in the Chiyetanka Bluffs; enter and defeat the PSI villain in charge of the enclave.
Lv. 35
Endangered Copter Crew
Find and help the helicopter passengers.
Lv. 35
Leader of the Pack
Defeat the killer Tuurngait Wolf
Lv. 35
Perilous Payload
Find 6 crates of weapons scattered in the vicinity of the helicopter crash.
Lv. 35
Pinpoint Crashed Copter
Locate the crashed helicopter in northern Chiyetanka Bluff.
Lv. 36
Short-Staffing the Shaman
Collect Medicine Staffs of Kigitilik from Tsiataka Shamans found in the Tsiataka Bigfoot village north of the Chiyetah Bigfoot Village.
Lv. 36
Snake on a Plain
Stop the VIPER soldiers before they can experiment on Tilingkoot's Demons. The camp is located south of Cat's Cradle next to the covered bridge.
Lv. 36
Essence of Api-Kunni
Recover 5 samples of Api-Kunni's mystic essence. The essence is inside crystals, which are located around the southeast area of the gateway to Kigatilik's realm.
Lv. 36
Ignoble Sacrifice
Locate the Chiyetah Oracle and stop Tilingkoot's demons from completing the summoning.
Lv. 36
Incursion of the Infernal
Travel northwest of Force Station Steelhead and into the Lynx's Fold. Once there, defeat 10 Ravagers, 10 Degenerates, and 10 Demonic Devotees
Lv. 36
Oracle Escape
Escort the Bigfoot Oracle, Eyes-of-Tomorrow, to safety.
Lv. 31
Death's Door
Go into the Burial Caves and Defeat Necrull.
Lv. 31
Secretion Reagent Man
Gather ingredients for Necrullitic Elixir. Gather 5 Quietus Mushrooms, 8 Pharmakon Salve dropped from Specters and 1 Necrullitic Secretion, dropped from Necrull himself.
Lv. 35
Bigfoots Don't Fail Me Now
Make sure George Hendrickson can get out of the Tsiataka Tribe village safely.
Lv. 25
Imperial Orders
Defat Gadroon in Canada to get more translation samples, then take them to Dr. Helen Charbonneau.
Lv. 11
Brain Storming
Find a teammate and free the Cloned Brain from the clutches of the nefarious Overbrain and his enforcer, Ape-Plus.
Lv. 9
A Cat's Tale
A group of Hunter-Patriots and their stolen bomb can be found on the mountain south of Steelhead. Stop them!
Lv. 10
Dead Alive
Defeat Mr. Zombie then use summoning circle to ritually cleanse wriggling zombie parts of necromantic magic.
Lv. 11
Execution Dissolution
Save the Steelhead troops facing Hunter-Patriot Firing Squads!
Lv. 10
Cleanup of the Oceanic
Speak with Captain Susan Connors in Force Station Steelhead.
Lv. 8
The Hunters Hunting
Hunter-Patriot Lieutenants usually have specific instructions about the missions they are assigned to carry out. See if you can't get one to reveal their orders.
Lv. 9
Troubles in Rime Woods
Speak with Lt. Douglas McKenzie about helping out in the Rime Woods.
Lv. 11
Mental Retribution
Destroy the Overbrain's shipment of mind control technology with Hunter-Patriot Explosives
Lv. 8
Missing Amongst the Debris
Recover three pieces of vital wreckage from the airplane wreckage.
Lv. 9
The Perfect Prey
Find the missing crash survivor "Lee Tosi" before the Hunter-Patriots and Brain Trust find him.
Lv. 10
Six Feet Under
Save my teammates! They're buried in the snow on the hill south of Steelhead.
Lv. 10
Awful Undead Offal
Speak with Lt. Steven Fisher in Force Station Steelhead.
Lv. 10
Summons of the Cerebellum
Meet the Cloned Brain at the implanted location
Lv. 10
Travesty of Justice
Defeat the roaming Hunter-Patriot Judge-Executioners
Lv. 9
Trust No One
Black Mist and Lynx, members of supervillain group known as The Brain Trust, are in the area looking for the missing Teleios Clone. They are wanted by the authorities and should be brought into custody before they cause any trouble.
Lv. 36
Canadian Gothic
Find and rescue 7 of the goth teenagers cornered by angry demons. They are scattered to the west of the gateway to Kigatilik's realm.
Lv. 23
Infiltrating Project Awakening
Defeat leader of VIPER's Canadian Project Awakening Operation, Yvan Lafleur, otherwise known as Mechaniste.
Lv. 23
Science and Servitude
Speak with the imprisoned "coerced scientists" from VIPER brig in Project Awakening Stronghold. Set them free!
Lv. 24
Bye! Bye! Biologists
The Gadroon seem to think at least some humans are worth their time! They're here to kidnap some doctors and biologists from whom they can learn more about the human body and how it works. Probably so they can come up with even more ways to conquer us! Save the doctors!
Lv. 28
Boxing Day
You catch sight of some Gadroon as you enter the building. It looks like they're here to steal some equipment! Stop them if you like, but more importantly, collect the boxes and get them out of there!
Lv. 28
Ice Cold Treat
You can see your breath as soon as you walk in the installation, and feel a bone-chilling, soul-numbing evil. You see evidence that Ice Demons have infiltrated this facility. Defeat these foul creatures, before their infernal incursion of this facility is complete!
Lv. 34
The Smackdown!
You sense an evil, unnatural cold, and know intinctively you are in the presense of Ice Demons! It's time to send these foul creatures back to the infernal pit that spawned them!
Lv. 28
The Gravaty of the Situation
A Gadroon Gravatic Shaper called "Grathnar" and his crew have taken over the warehouse and they're converting it into some kind of temporary base of operations. Convince Grathnar that he'd better pack up and move out!
Lv. 24
Target: Powered Armor
VIPER is here and it looks like a squad of their agents is being led by a member in power armor! Defeat as many as you can, but be sure to take out their power armored squad leader!
Lv. 12
City Of The Future
Speak with Defender in Millennium City.
Lv. 30
Teleios' Tower
Teleios is bargaining for Alien DNA to aid in his creation of the perfect clone in order to take over the world. He is working out of his Tower atop a peak in the center of the Canadian Wilderness. His tower is operated by the Ultimate Mind, a clone of Teleios' brain. Shut down his operation by any means necessary.
Lv. 30
Alien Collection
Collect 4 Alien DNA Samples
Lv. 30
The Avian's Astral Eyes
Find Ravenspeakers Astral Projection at the allied Chiyetah Bigfoot village in Chiyetanka Bluff.
Lv. 11
VIPER and the Wolf
Investigate the VIPER Distress signal.
Lv. 19
Are you there, Grond? It's me, VIPER.
Defeat 5 VIPER Grond-Hunters stationed in camouflaged hunting blinds.
Lv. 21
Armageddon Closer Now
Input 5 Radiation Bomb Sequencing Codes into warhead terminals.
Lv. 20
Bomb Squad Beatdown
Defeat the VIPER Bomb Technicians located near the warheads in southern Sidewinder's Spur.
Lv. 18
Do Animatronics Dream of Automatic Weapons?
Defeat VIPER Weaponsmiths and destroy Weapon Crates.
Lv. 19
Frontier Justice
Defeat 10 Robot Cowboy Hangmen, usually located around Hanging Trees.
Lv. 20
Gimp Their Rides
Sabotage VIPER vehicles in and around the Project Stein Base.
Lv. 20
Gone to Grond
Free three captive tourists from the Project Stein VIPER base. The base is south of Snake Gulch in Sidewinder's Spur.
Lv. 19
Howdy, Pardner!
Find, collect, or scavenge the parts to make your very own cowboy robot.
Lv. 19
Incensed and Insensibility
Recover Professor Breccia's Fluxgate Magnetometer.
Lv. 19
Metal Maiden Menaced
Find robot cowgirl Belle Steelein her saloon near the abandoned rollercoaster ride.
Lv. 18
More than They Bargained For
Rescue distressed tourists
Lv. 19
More than You Bargained For
Investigate strange cell phone call claiming tourists are endangered.
Lv. 19
Neutronium Nightmare
Recover Neutronium pebble from VIPER patrol heading toward Project Stein VIPER Base.
Lv. 20
Numbers Game
Defeat 5 VIPER Particle Physicists and obtain Bomb Sequencing Codes
Lv. 18
Repaired and Reprogrammed
Defeat Viper Robotics Machinists working on the east side of Snake Gulch.
Lv. 18
Rock and a Hard Place
Take the sample to Alphonse Breccia, just west of the main entrance to Snake Gulch. He has a camp atop a small hill.
Lv. 19
Short Circuits and Short Fuses
Defeat Fred C. DOS's helpers and defuse dynamite to draw out the crazed robot prospector.
Lv. 18
Source of the Malfunction
Collect AI Chips from different robot cowboy models.
Lv. 19
We Now Interrupt this Broadcast
Investigate Radio Tower at Snake Gulch's Central Mesa.
Lv. 20
You Fight the Law
Defeat Cowboy Robot Deputies and collect Tin Stars, then take on Sheriff Robo in his Saloon.
Lv. 21
Blank and Stein's Monster
Get captured by VIPER so that you can enter the Project: Stein facility, Find Dr. Timothy Blank and retrieve "Project Stein" Grond DNA blueprints.
Lv. 26
Operation Stranglehold
Defeat Menton and restore order in Stronghold Prison.
Lv. 24
Arms in the Wrong Hands
Destroy 10 Weapon Crates around the Armory outside of Stronghold.
Lv. 25
Before Gray is Black and Blue
Rescue Stronghold head chef Donnie Grayson on eastern edge of Stronghold's rec yard.
Lv. 25
Bird With a Clipped Wing
Find Downed News Helicopter northeast of the Stronghold Prison entrance.
Lv. 25
Cabal Crackdown
Defeat 20 VIPER Conspiracists.
Lv. 25
Clear Skies and Blind Eyes
Destroy 6 Surface-to-Air Missile Launchers around north entrance to Area 51.
Lv. 24
Confirmation in the Crater
Collect 10 UFO pieces from the Qularr Crash Site Crater.
Lv. 24
Hank Shaw's Redemption
Defeat Adabezz "Echo" Simons and obtain evidence exonerating Hank Shaw.
Lv. 24
Hank's Forlorn Memories
Collect 15 of Hank Shaw's Prison Memoirs pages.
Lv. 25
Imprisoned by Extraterrestrials
Save Prisoners at Qularr Crash Site.
Lv. 24
Secure the Squealer
Talk to Prison Snitch Hank Shaw outside Stronghold's north gates.
Lv. 24
Shaw's Shank Prevention
Defeat 10 Stronghold Prison Contract-Killers.
Lv. 24
The Defiant Ones
Defeat 30 Roving Prisoner Escapees in Devil's Head Mesa.
Lv. 24
Under Menton's Mental Influence
Defeat 5 Bestial Prisoners, 5 Belligerent Inmates, 5 Prison Guards, 5 Riot Guards and 5 Prison Guard Sergeants inside stronghold prison yard.
Lv. 24
Who Watches the Watchtowers?
Disable power supply around 4 operational guard towers.
Lv. 25
A Strike Upon the Serpent
Find VIPER Staging Area and defeat 20 VIPER Agents.
Lv. 26
Can't Touch This
Collect 10 pieces of Circuitry from Broken Suppressors.
Lv. 25
Free Their Minds
Use the "Synaptic Expirator" on 10 Custody Supervisors to disable their mind control.
Lv. 25
Get the Truth Out There
Obtain the videotape from Viper Conspiracist "Albert Kirochek," then find the computer and upload the video.
Lv. 25
Getting By With a Little Help From Our Enemy
Obtain "Synaptic Expirator" at Area 51 Guard Post. Check the second floor.
Lv. 26
Hiding in Plain Site
Find two shape-changers Morph and Red Jack McCall.
Lv. 25
Stronghold Access
Talk to Warden Wildman, who is busy coordinating effort to bring down Menton.
Lv. 25
Persuade, Escort, Extract
Find Techtinker and "persuade" him to return to Lt. Maronni.
Lv. 25
Snapshots of Secrets
Follow map to locations and take photos inside Area 51.
Lv. 26
The Electric Company
Defeat Arc and Neutron
Lv. 25
Tornado in the Desert
Stop supervillain Tornado on his trek from Stronghold to Area 51.
Lv. 5
A Crafty Contrivance
Visit the Skill Trainers. You may choose one among Arms, Science, and Mysticism as a skill.
Lv. 6
A Question of Suppression
Get sentry turrets back online. You can find them just outside of Project Greenskin near the Lurking Irradiates.
Lv. 5
Assault On Greenskin
Defeat Irradiates and Rescue Scientists.
Lv. 8
Built Ferd Tough
Take a team to defeat mutant leader Ferd, patrolling the Burning Sands of the Southwestern Desert.
Lv. 5
Begone Fission!
Learn the IMBUEMENT, Collect 3 Common Components, Return to the Mysticism Trainer.
Lv. 7
Doomsday Clock Ticking
Defeat Brother Alamogordo to obtain the Sequencing Code to Deactivate the Bomb.
Lv. 8
Gallant Major Gertz and his Courageous Crew
Find Major Gertz and his Courageous Crew within the Radiation Vault.
Lv. 6
Grond Theft Altercation
Recover a piece of Project Greenskin's Grond Statue.
Lv. 7
A Second Helping
Find Colonel Vanderbilt in the Burning Sands.
Lv. 8
Radiation Domination
Defeat Dr. Destroyer's Lieutenant, Gigaton, deep within the Radiation Vault.
Lv. 5
Rounding Up Rads
Collect 5 Uranium Rockets used by the Irradiates to destroy Project Greenskin.
Lv. 26
Air Force
Go to cave south of Stronghold and defeat Galeforce.
Lv. 25
Destroyer after reading
Defeat the two prisoners who want to kill the Black Talon pilot
Lv. 24
Meeting Mentalist Maronni
Talk to Lt. Isabella Maronni outside of the upper east entrance into the Stronghold courtyard.
Lv. 25
Plight of the Navigator
Escort Pilot Tucker Seinberg to safety.
Lv. 25
Report to Reporter
Speak to Reporter Jerry Jelic south of Stronghold.
Lv. 20
Armor Piercing
PRIMUS has tracked a group of VIPER to a nearby cave where they are hiding out. PRIMUS thinks VIPER is going to move soon, and they don't have time to call in reenforcements. They've asked you take down these VIPER terrorists, but urge you to be careful against the VIPER squad leader in the power armor.
Lv. 28
Mastermind Over Matter
The first thing you notice are scraps of some Stronghold jumpsuits, so you conclude that the people who broke in are escapees. Your suspicions are confirmed when you receive a telepathic message, "It appears someone has found us! Be on the lookout for a do-gooder! And most importantly, keep the fool away from me!" It sounds like there's a Psionic Mastermind that needs his tail kicked! Maybe if you take him down the others will scatter.
Lv. 20
Coffin Caper
The Qularr are trying to recover the bodies of some of their fallen comrades. The cause may be noble, but the government needs those bodies if they hope to learn more about the Qularr so they can defeat them! Collect the Qularr coffins and keep them away from the alien invaders!
Lv. 20
It Hurts When I Do ... This!
A crimestopper hotline just got an anonymous tip about a gang of Stronghold escapees breaking into a nearby warehouse and taking hostages. Please rescue the hostages and bring these dangerous criminals to justice.
Lv. 20
Request from the field
Find Dr. Greg Lenk. He is stationed just south of Snake Gulch and his GPS is on.
Lv. 24
Cellblock 4
You must recover the security cards of each tower commander to unlock the elevator leading deeper into the prison.
Lv. 24
Rescue Captain Miller
The commmander of this cellblock, Captain Miller, is still alive. He has a security card that can override the elevator controls. Find him and get it.
Lv. 24
Close Cellblock 3 Door
Seal the door at the end of cellblock 3 to stop the prisoner attack.
Lv. 18
Dude Runner
Destroy evil Cowboy Robots in Snake Gulch.
Lv. 12
Off to Canada!
Use the helicopters to get to Canada. Once there talk to Lt. Douglas McKenzie stationed at Force Station Steelhead.
Lv. 7
An Appeal to Heal
Heal 3 injured PRIMUS soldiers and get them back on their feet.
Lv. 9
(Radioactive) Barbarians at the Gates
Defeat 10 Irradiate Raiders at the northern standoff point.
Lv. 9
Black Rock Down
The strange stone fell among the remains of the cursed. Only Witchcraft can explain it.
Lv. 9
Origin of the Black Stones
Defeat ghosts in Burnside to find malignant black stones
Lv. 13
Bonding with a Grondling
Use Neuron-Electrode Inhibitor on a Susceptible Grondling at 50% health.
Lv. 11
Cornered Climbers
Rescue endangered civilian climbers lost along the rocks by the scanners between Burning Sands and the Abandoned Field Research Facility, south of the valley.
Lv. 10
Dud Reckoning
Retrieve Radioactive Materials from 5 Unexploded Warheads around Radiation Pools.
Lv. 10
Exorcize Regime
Recite incantation at Cursed Well west of Burnside.
Lv. 11
Gronds Have More Fun
Collect data from 3 Brainscan Devices place at Abandoned Field Research Facility.
Lv. 10
Hemoglobin of the Homunculus
Collect 5 Blood Samples that drop from defeated Grondlings.
Lv. 9
Long-Buried Boots
You found a mysterious map among the remains of a spirit of Burnside. It looks like the treasure is just west of the graveyard up a hill. The eXclamation point on your map (Press 'M') marks the spot.
Lv. 13
Minion of Malice
The orb you found has shown you a vision of Talisman's evil minion Leech hiding among Irradiates within an old gold mine in the Atomic Wastes.
Lv. 8
Secure the Skin Samples
Collect 5 Irradiate Tissue Samples from Weakened, Aggressive, or Crazed Irradiates. Place those 5 samples into the Fusion Reversion Machine.
Lv. 8
Crate and Peril
Collect 5 crates of military hardware near the spire between Burnside and Project Greenskin.
Lv. 7
Doom Looms for Researcher Broom!
Escort Researcher Broom to Project Greenskin.
Lv. 8
For the Betterment of Science!
Head west to deliver hypercapacitors to Dr. Akula.
Lv. 8
Minding the Mutants
Stun a Mutated PRIMUS Soldier through combat then use the Mind Coercion Emitter and bring the PRIMUS Mutant back to Corporal Biehn.
Lv. 8
Mission: Demolition
Find a PRIMUS equipment crate in the Mutated PRIMUS Camp and destroy it.
Lv. 9
Director's Directive
Speak to Director Kaufman inside Project Greenskin.
Lv. 8
Lost Amongst the Mutants
Collect 4 pieces of Stolen Research Equipment around the Mutated PRIMUS Camp.
Lv. 11
More Mutants by the Minute
Search for missing PRIMUS soldiers in vicinity of Radiation Pools and administer Anti-Radiation Serum.
Lv. 10
Overfed in Uranium Flats
Defeat 20 Radiation Eaters near Radioactive Pools.
Lv. 9
Phantasmal Acquisition
Collect 5 Ectoplasmic Residues from ghosts in the haunted town of Burnside.
Lv. 10
Poisoned Pools
Decontaminate 3 Radioactive Pools. You'll have to travel to the deepest part of a pool and apply the solution to the radioactive debris directly.
Lv. 10
A Chat with Professor Ciraulo
Head north of Project Greenskin, then through Burnside to the edge of the Atomic Wastelands and meet Professor Ciraulo.
Lv. 10
Giving the Doctor a Hand
Talk to Dr. Dupree in Project Greenskin.
Lv. 19
Meeting Major Thomas
Find Major Brandon Thomas near the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 18
A Moment With Tyrell Donaldson
Find Tyrell Donaldson outside the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 9
A Crafty Witchcraft
Travel north to Burnside and meet Witchcraft.
Lv. 12
Radioactive Ringleader
Defeat the Irradiates leader Phrosoe, often seen on a tiny island in a radioactive lake in northwestern Uranium Flats.
Lv. 10
The Reviled
Defeat Johnny Mack Cassidy, Pistolpackin' Eddie Dean, Hoot Burnett and Lash Roosevelt.
Lv. 13
SiniSister
Go to the Haunted Mine, defeat supervillainess Talisman and free Witchcraft.
Lv. 10
Trashed Transport
Get Anti-Mutation Vaccine from the trashed supply truck. Look for it along the road between Burnside and the Radiation Pools.
Lv. 9
Rescue Driver
Escort the Driver to Professor Ciraulo's Camp.
Lv. 13
Uninhibited
Retrieve 5 Neuron-Electrode Inhibitors pieces from the Abandoned Field Research Facility.
Lv. 8
Continued Support
Talk to Colonel Vanderbilt out near the spiral in the Burning Sands.
Lv. 10
What Leech Left Behind
Take this strange looking necklace to Witchcraft in the desert and see what she knows about it.
Lv. 8
Will to Power
Defeat Major Gertz in his hideout, the hatch is at top of spiral ridge.
Lv. 13
The Best Offense is a Good Defender
Defender and the Champions of Millennium City can use your help. Defender is located at the Rencenter.
Lv. 9
World of Witchcraft
Destroy 5 Cursed Totems around the haunted town of Burnside.
Lv. 1
Captive of the Blood Moon: Amazing Grace
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Celestial Endowment
Collect 40 pieces of celestial essence from the 13 Crypts' of Trakofanes.
Lv. 1
Captive of the Blood Moon: Crusher
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Eclipse
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Firefight
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Flechette II
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Goblin
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Johnny Hercules
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Nimbus
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Radion
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Shadowboxer
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Tiger
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Vanguard
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Vigil
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 34
Lemurian Blockade
Disable Mines and Defeat Lemurians. Enter Behemoth Subs and Overload Engines. (Participate in Stage Two of the Aegir Under Siege.)
Lv. 34
Enter the Aegir!
Go to the Welder Bots locations and enter the Aegir.
Lv. 34
Feeding Frenzy
Defeat a number of aggressive Sea Creatures between the Nautilus and the Aegir. (Participate in Stage One of the Aegir Under Siege.)
Lv. 34
Crisis in Lemuria
Take the Nautilus at the Bureau 17 outpost and assist Commander Alexei Fyodorovich.
Lv. 34
Aegir Repair
Use the Flares to call for a Supply Drop. Protect the Supplies and the Welder Bots. (Participate in Stage Three of the Aegir Under Siege.)
Lv. 34
Deevolution Will Not Be Televised
Defeat Transformation Priests and free human Lemurians awaiting transformation into lizard form. They can be found at the Altar of Worship near Arvad's Palace, just below Shelf's Edge.
Lv. 34
The Oxygen Network
Repair Ignaetium Oxygenator pumps and restore air production to domed cities in Lemuria.
Lv. 35
Sleep of Treason
Retrieve the potions "Kiss of Sleeping Excitement" and "Comforts of Days Forgone" from the Lemurian dream chamber within the domed city.
Lv. 35
Straighten Out the Crooked
Travel into Arvad's Palace and defeat Khusor the Crooked.
Lv. 34
The Strife Aquatic
Defeat 3 Steelhead Shark submarines, disarm 5 bombs, and defeat the Bomb Maker.
Lv. 34
The Hike Aquatic
Stan Sizzou needs help.
Lv. 34
Treasure Beyond Measure
Recover Lemurian artifacts scattered around Lemuria.
Lv. 34
Built Njord Tough
The remains of the UNTIL submarine Njord are scattered across the Undying Reef. Collect them so they can be returned to the Aegir.
Lv. 35
Chasing the Sea Dragons
Collect 3 Sea Dragon Missiles south of Arvad's Palace and deliver to Aegir for disposal.
Lv. 35
Fleet Weaken
Disable the submarines at the refueling hubs in Lemuria.
Lv. 35
Nobody's Fuel
Destroy the three refueling hubs in Lemuria to cripple the Lemurian submarine fleet.
Lv. 34
Submarine Sandwiched
Protect the Nigiri while they get their engines working.
Lv. 34
The Nigiri's Raw Deal
Deliver a tank of air to a trapped UNTIL submersible "The Nigiri" and ensure it is freed. Look along the bottom toward the Southwest, Southeast or Northeast.
Lv. 34
Waging Underwater War
Defeat 5 Lemurian Steel Shark Submarines patrolling around Lemuria.
Lv. 34
Amphibious Assault
Help weaken the Lemurian army amassing along the coral by Palace.
Lv. 34
Lemuria's Last Stand
Find the Lemurian Baelrath the Blasphemer west of Great Reef.
Lv. 34
Refugee Whiz
Find the UNTIL sub "Minnow" at Lemuria docking station loading up refugees and provide it with protection.
Lv. 35
Spy's Guise
Find the UNTIL intelligence documents taken by Carl Norum to the caves of the Undying Reef.
Lv. 35
Terror Beneath the Waves
Find the vicious shark Bloodfin near Arvad's Palace and defeat it.
Lv. 34
Waiting to (Not) Exhale
Collect coral and kelp from around the seabed just outside the Aegir and get filaments from Lemurian Rebels.
Lv. 35
Construct Deconstruction
Dr. Timakata needs a scan of the disabled Empyrean Construct to see how it is affecting the ecosystem in the area near Lemuria. Look for Construct slightly off to the side of the Lemurian domes.
Lv. 35
Mine Control
Disarm active Empyrean mines floating above Lemuria before the timer expires!
Lv. 35
Sea Slug Search
Find the Sea Slug in the southwest region of the Undying Reef.
Lv. 35
Scuba Do
Search the western side of the Great Reef for any clues as to Mickey Levine's whereabouts.
Lv. 35
Sensors on the Sea Shelf
An array of oceanic sensors at Shelf's Edge near Arvad's Palace have stopped transmitting, and require rebooting.
Lv. 20
Foxbattlebots Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
New Purple Gang Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
VIPER Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 17
Fight Club
Infiltrate the super-powered fighting ring run by Frank "Full Frankie" Zaretti and find computer records which implicates him as the organizer.
Lv. 19
Audience with a Silver Avenger
Find PRIMUS Silver Avenger Mayte Sanchez, stationed northwest of the Renaissance Center.
Lv. 19
Call on Beck
Talk to reporter Michael Scott Beck, located southwest of ARGENT HQ.
Lv. 20
Chew Bubble Gum And
Defeat Reckless Roger Piker to obtain Holographic Disruption Glasses.
Lv. 19
Diary Queen
Search City Center Park for clues surrounding the disappearance of Breanna Biselle.
Lv. 19
Ex and Violence
Find the VIPER recruit Aris Iliopoulos and get information regarding Breanna Biselle.
Lv. 19
Exposing Argent
Collect 2 ARGENT reports from different Couriers.
Lv. 19
Hello Kitty
Hello there, dearie! I need help finding my cat, Reggie. Will you help me?
Lv. 20
Hungry like the Wolf
Tame the strange animal that is on the loose in MacDonald Park.
Lv. 20
I Choose You, Gadroon
Defeat the disguised citizens by equiping the goggles in your utility slot and exposing them in the court yard of the 2 blocks behind the city hall.
Lv. 18
Imported from Canada
Defeat 5 Suppressors and 5 Psionic Adepts
Lv. 18
Mind Blown in Millennium City
Save the Mind, Inc. pamphleteers while defeating the New Purple Gang members harassing them.
Lv. 19
Mission of Gravity
VIPER is going to throw an innocent civilian off the roof of a building!
Lv. 19
Poe-wned
Defeat New Purple Gang Leader Kevin Poe.
Lv. 20
PSI-ed Effects
Look near the offices of Mind, Inc. for the supervillainess Medusa. Defeat her to release her mental control over Corporal Antoine Harrison.
Lv. 17
PSI-lent Running
Talk to PRIMUS Agent Peter St. Croix, located one block east of City Hall.
Lv. 19
PSI's Matters
Collect 5 Hippocamptic Sonombulators placed around Mind, Inc.
Lv. 20
Sects and the City
Search the PSI agents near the offices of Mind, Inc. for evidence they are involved in the disappearance of Breanna Biselle.
Lv. 18
Snake Eyes (and Ears)
Defeat VIPER lieutenant Ivan Morgan and replace him with an undercover lookalike.
Lv. 19
Speed Seek
Speak to Kinetik, located just south of City Hall.
Lv. 20
Take off to Canada, Eh'?
Travel to the Steelhead Base in Canada and speak to Lt. Robert McKenzie.
Lv. 20
Take You to Their Leader
Collect Gadroon Battle Plans from the Disguised Courier and defeat Invasion Leader.
Lv. 19
The Truth and Nothing But
Talk to the three people who may have information on the Mayor's missing daughter, Breanna Biselle.
Lv. 26
Aces & Eights
Escort Jay Richards safely to the Magic Lantern Boostore.
Lv. 26
Alight the Magic Lantern
Collect 10 Shards of Shining Darkness from demons to the north and east of the Magic Lantern Bookstore. Deposit the 10 Shards in the orb at the bookstore.
Lv. 28
All Things Grate and Small
Meet Microman at the maintenance grate behind the Battle of Detroit Museum.
Lv. 28
Annelids Unearthed
Go to the repair site and investigate the reports of men in hazardous waste suits.
Lv. 27
Architect and the Covenant
Find architect Matt Brady and speak to him. He is waiting in a walkway southwest of the Harmon Industries Lab.
Lv. 27
Artifact of the Annihilation
Recover strange weapon carried by Destroyer's Annihilator bot.
Lv. 27
A Wolf in Shepherd's Clothing
Defeat the Black Shepherd in the Great Beast Bookstore and recover Hecate's Key.
Lv. 27
Bloody Alliance
Defeat the 4 demons and collect their Qliphothic Shards. Use the Shards and Hecate's Key to seal the Qliphothic Tear.
Lv. 26
Dealt a Bad Hand
Rescue Occultist Jay Richards from DEMON.
Lv. 28
Disassembly Line
Enter Doctor Destroyer's robot factory and shut down the assembly line. The factory entrance is located inside the Battle of Detroit museum, 2 blocks east of the Renaissance Center.
Lv. 27
Discord and Harmony
Provide extra security for James Harmon's speech.
Lv. 27
Escape to the Planet of the Capes
Find the intelligent Bigfoot Karneleon and speak with him.
Lv. 27
Foxbattlebot Black Box
Return the Foxbattlebot black box to Dr. Silverback.
Lv. 27
Harmon Convergence
Defeat 2 Destroids, 2 Leader Drones, and 1 Annihilator Bot.
Lv. 26
Infernal Passages
Collect the chapters on Demonling, Fire Golem, Hellhound, and Infernal control from DEMON Maleficia.
Lv. 26
Light the Darkness
Lv. 27
Makin' Tracks
Escort the female Bigfoot Xiress to her mate Karneleon.
Lv. 27
Memorial Park Peacekeeping
Go to Memorial Park and talk to Curator Zaborney. Defeat 10 Destroids and 10 Foxbattlebots.
Lv. 27
My Lost Foot
Look for Karneleon's mate Xiress two blocks east of Karneleon.
Lv. 26
Raiders of the Lost Arcanas
Defeat DEMON cultists to recover the Moonrot Tarot deck. You must recover 56 minor arcana and 22 major arcana.
Lv. 26
Remembrance Of Detroit
Read the plaques on the statues lining the path of memorial park to learn about the Battle of Detroit.
Lv. 27
Reptile's Retreat
Disrupt the VIPER Nest in downtown Millennium City.
Lv. 27
Reptile Reconnaissance
Investigate reports of VIPER activity in Downtown Millenium City.
Lv. 28
Search and Destroyer
Enter the hidden robot factory beneath the Battle of Detroit Museum and defeat Doctor Destroyer. Bring back evidence of his defeat.
Lv. 26
Seep No Evil
Close 7 Qliphothic Seepages in the blocks to the north and east of the Magic Lantern.
Lv. 26
Sign And Portents
Carry the Crystalline Spider Sign in your inventory while you attempt to close one of the Qliphothic Seepage portals plaguing downtown.
Lv. 28
Subterranean Hideout Blueprints
Protect architect Matt Brady and get the Museum blueprints.
Lv. 28
That's Just Grate!
Guard the maintenance grate until Microman returns.
Lv. 27
Goodwill Hunting
Get to Krax and speak with him
Lv. 27
Waterfront Watcher
Contact James Harmon IV before he begins his speech.
Lv. 12
Perks for a Job Well Done!!!
Defender welcomes you to Millennium City and introduces you to the Perks Quartermasters.
Lv. 26
The Droid You Are Looking For
An Annihilator Bot is on a mission to steal highly advanced weapons and armor, probably to be used in future Destroid revisions! Crush the Annihilator to keep that from happening!
Lv. 22
Saving Heroes... in Little Jars
On the way in a scientist told you that PSI somehow learned that this lab held DNA samples from a number of the superhumans in Millennium City! You've got to keep those samples out of the hands of PSI! Collect all the briefcases and get them out of there!
Lv. 24
PSI Samples Sullied
PSI is after some biological samples that the escaping scientists say can be easily replicated. They don't need the samples back, just make sure you contaminate the samples PSI already has! That will make them useless if they actually manage to get away with them! Find the pod and contaminate them!
Lv. 24
Shanghaied Science
ARGENT often tries to steal hi-tech secrets, so they may be the ones who broke in here. Make the rounds and see if they're here, then get out.
Lv. 22
Military Grade
ARGENT is after military-grade weapons and armor again. Teach them all a lesson and pack them off to jail!
Lv. 22
Demonic Research
It appears that DEMON learned of the top secret research going on at this base and has sent an Inner Circle Member to get it! Stop the Inner Circle Member!
Lv. 22
Hide and Seek with Robots
A group of Destroyer Bots have been spotted around the base, but up until now they've remained hidden away. Check out the building, see if any robots are in here and report back!
Lv. 20
Bomb Fret
Good things don't always come in small packages! ARGENT has phoned in a bomb threat to drive away a competitor's busines, and left a number of briefcase bombs lying around. Get the bombs out of there!
Lv. 22
Book Wyrms
A collection of books on display here at the museum recently flared with magical energy. No one's been able to figure out what happened, but DEMON heard about it and is here to steal the tomes. Get the books out of there before DEMON makes off with them!
Lv. 24
Water Foul
Some old nautical maps were recently uncovered, but no one knows what they lead to. DEMON is interested and sent an Inner Circle Member to steal the maps. Clobber the Inner Circle Member!
Lv. 24
Lest they Breach the Netherworld
Instead of bombs, it looks like DEMON has started planting artifacts capable of gating in demons to cause all sorts of destruction! Search for the hidden artifacts and remove them!
Lv. 18
Vex in the City
A group of Destroids have planted bombs throughout the building and it's up to you to disarm them before they go off!
Lv. 20
Violence against Violet
You see evidence that the New Purple Gang is here, and that they're planning to steal everything that isn't bolted down. The only thing that will stop them is a quick lesson in rough justice.
Lv. 28
Out of PSIte
PSI was recently seen in the area and there's a good chance they're holed up in here. Do a bit of looking around to see how many of them are here!
Lv. 22
Runaways
Not everyone who works for ARGENT does so willingly and some of their captive scientists recently escaped! They're holed up in the sewers, but ARGENT finally found them. It's up to you to defeat ARGENT so the scientists can escape . . . again!
Lv. 18
Skeleton Spree
What good can possibly come from the Black Aces being hired by DEMON to steal some skeletons? Get those skeletons back before DEMON gets their hands on them!
Lv. 20
Bombing Run
No one in their right mind would use a damaged, unpredictable, old military bomb as a weapon anymore, but it looks like the Black Aces never learned that. Or they're a little nutty! Disarm the bombs, but be careful! Who knows when they could blow?
Lv. 26
Infernal and Underground
The smell of brimstone mixes with the other scents of the sewer to create a truly foul experience. Your nose tells you DEMON has taken up residence, but you can't be sure until you do some scouting. Check out the area!
Lv. 28
The Bane Beneath
You've seen some strange things in your time as a hero, but horned rats with devil tails is a new one! And you're pretty sure that means DEMON is hiding away down here somewhere. Find them and take them down!
Lv. 22
Robo-Rooter
Normal people wouldn't be able to spend much time down here, but robots can, and you see evidence of Destroyer's mechanical minions all over the place. Render the robots to pieces and get out of here!
Lv. 16
Wave Bye Bye, AI
A group of Destroids are trying to kidnap specialists in the field of artificial intelligence! Rescue the scientists before they get carried away!
Lv. 28
Formula One Chaser
You read in the paper just the other day that a local research firm just discovered a new process to make super-light, super-strong metal. You bet those robots that snuck in here are Dr. Destroyer's Destroids looking for that formula. You'd better collect all the laptops you can find and get them to safety!
Lv. 20
Re-Arming
Argent is storing some of its weapons in warehouses like this. These agents must be here to re-arm themselves. Check the crates and if you find any weapons, sabotage them so they can't be used!
Lv. 24
Stash of Strife
ARGENT has weapons squirreled away all over the place and it looks like this warehouse is one of those places! Go get the weapons so ARGENT can't use them!
Lv. 26
Detainees of the Diabolical
DEMON kidnapped some researchers and is holding them in this warehouse until they can be taken back to one of their bases. Save the researchers from DEMON'S clutches!
Lv. 21
In-PSI Job
Infiltrate the offices of Mind, Inc. and defeat the supervillain Psimon to rescue the Mayor's daughter.
Lv. 13
Arcane in the Membraine
Talk to the Arcane Trainer in the Arcane Store.
Lv. 13
Eldrich Embodiment
Go speak to the Avatar Trainer in the Avatar shop.
Lv. 13
Some Enchanted Item
Speak with the Enchanted Gear Trainer in the Enchanted Gear store.
Lv. 1
Chip off the Old
Talk to Captain Henry and the MARS troopers to the north of SOCRATES. Block 3 of their blaster attacks.
Lv. 2
Cat-astrophe
Find Reggie's owner
Lv. 2
Citizens Distressed
Rescue civilians and emergency workers menaced by Qularr in the vicinity of Chief Surhoff's safe area.
Lv. 5
Disaster in the Desert
Board the helicopter in Millennium City. Speak to Director Kaufman when you reach Project Greenskin.
Lv. 5
It's a Celebration!
Leave the Champions HQ and talk to Ravenspeaker and Witchcraft
Lv. 4
Full Metal Jacket
Complete the Battle of the Ironclad Open Mission.
Lv. 1
Gear Up
Talk to Quartermaster Fiume to the north of SOCRATES.
Lv. 1
Heroes Wanted
Accept this mission to fill your Hero Point pool.
Lv. 4
Homestead Security
Enter the Champions Building
Lv. 1
Meet SOCRATES
Go west from Sergeant McAvoy and interact with SOCRATES.
Lv. 2
Mail to the Chief
Get the recon photos to Police Chief Surhoff. The Chief is located near a police barricade west of the starting area.
Lv. 1
Mayor's Mementos
Recover the Emergency Plans and the Emergency Activation Codes from the Samson building--the burning building just to the west of the police cars.
Lv. 5
Power Up
Visit the Powerhouse at Project Greenskin in the Desert or at Force Station Steelhead in Canada. Talk to the trainer there and purchase a new power, travel power, and superstat.
Lv. 2
Prescription Retention
Recover medical supplies from the Qularr Raider Drones near the ambulances west of Chief Surhoff's safe area.
Lv. 2
Right Off the Bat
Recover the weapon from Foxbat's lost case west of the ambulances.
Lv. 3
Signal to Noise
Use the sonic pacifier on 3 Enraged Qularr. Destroy 1 command console.
Lv. 3
Silver Avenger Sandwich
Talk to Mayte Sanchez a block west of Chief Surhoff's position.
Lv. 3
Speed In Need
Rescue Kinetik from the Qularr cage
Lv. 1
Student Buddies
Escort Melanie back to Breanna. Stay close or she might get scared and run away.
Lv. 3
Urbanites Incapacitated
Free 3 trapped citizens
Lv. 2
Vacation Salvation
Find and recover Griswold's suitcase. Recover his tickets and passport from the Drones and Bugkeepers.
Lv. 1
Seeding Frenzy
Destroy 3 Qularr hive pods in the alley to the south
Lv. 16
A Kodiak Moment
Go and speak with FBI Agent Kodiak, stationed south of the Jail, in the gas station parking lot.
Lv. 17
A Vacation To the West
Go and speak to Tyrell Donaldson near Snake Gulch amusement park.
Lv. 15
Biotechnical Difficulties
Find mutated scientists four blocks north of City Jail and ingredients to make the antidote to restore them.
Lv. 14
Catching Purple Red-Handed
Defeat 25 New Purple Gang Members at the construction site southwest of the crane accident.
Lv. 15
Comixtortion
Save comic book writer Steve Short and comic book artist Deano Deschesne from Foxbattlebot kidnappers.
Lv. 16
Confidential Source Jackson
Speak to Burt Jackson, hanging out outside Leo's Bar.
Lv. 16
Confidential Source Qi
Speak to Lin Qi in Chinatown.
Lv. 16
Detroit River Bound
Rescue tied-up members of Black Aces gang before they are weighed down and thrown in the river by their rivals in the New Purple Gang.
Lv. 16
Dragon Brawl
Locate Mia Zin northeast of the jail and rescue her from Red Banner captors.
Lv. 14
Fought the Law
Find and defeat 30 Millennium City Jail Escapees hiding at construction site.
Lv. 16
Foxbattle of the Network Stars
Confront Foxbat in the WCOC TV Station.
Lv. 15
He Who Sent Them Up the River
Escort kidnapped County Prosecutor George Kruger away from vengeful Maniac gang members.
Lv. 17
Helping out Harrison
Go and speak to Corporal Antoine Harrison in City Center.
Lv. 14
King Pong
Defend against waves of Foxbattlebots until police come to retrieve stolen ping pong balls.
Lv. 15
Kung Fu Muscle
Defeat 5 Red Banner Cult Collection Agents in Westside's Chinatown district.
Lv. 15
Millennium City's Most Wanted
Use Chief Surhoff's holo-inducer to get into Leo's Bar, located West of the city jail. Talk to Tony Madness to find the locations of the three most violent felons. Find and defeat all three fugitives.
Lv. 15
No Kountry With Old Comics
Gather Comic Book Back Issues stolen by Foxbat's minions.
Lv. 15
Persecuting the Prosecutor
Protect Chief County Prosecutor George Kruger from escaped criminals at the docks, deep within Maniacs territory.
Lv. 17
Purple Pose
Defeat New Purple Gang goons northeast of City Jail to obtain New Purple Gang wardrobe.
Lv. 17
Purple Reign
Defuse the Psi-Bomb inside the New Purple Gang's Hideout.
Lv. 15
Rivalry for the Relic
Find the Relic before DEMON gets it.
Lv. 16
Shanghaied Express
Take down 10 VIPER and 10 Red Banner Cultists around Burt Jackson's hijacked big rig, The Pork Rind Express, parked northeast of NBS Television Station.
Lv. 17
Talos Takedown
Infiltrate New Purple Gang territory and get information from Waylon Talos.
Lv. 16
The Brains Behind the Breakout
Defeat the VIPER recruiter at construction site West of the jail.
Lv. 16
The Quandary of Quan Qi
Find Quan Qi in a building courtyard northeast of NBS Television Station.
Lv. 16
(Throwing) Star Crossed Lovers
Deliver the letter from Quan Qi to Anton Romero Maniacs' turf. Return to Lin Qi with Anton's letter to Quan.
Lv. 17
Westside After Dark
Defeat the Demon on top of the Shandor Building, northwest of NBS Television Station. Be prepared, this Demon only comes out at night.
Lv. 14
Westside Quarry
Talk to Police Chief Surhoff in front of the Westside Jail.
Lv. 16
Word of the Weasel
Use holo-inducer device to disguise yourself in order to get into Leo's Bar and talk to Albert "the Weasel" Tudberry.
Lv. 14
Yes, We have No Bandanas
Collect different colored Bandanas from the different gangs around Westside.
Lv. 15
Your Friends on the Force
Accompany M.C.P.D. Officer Kevin McClintock on a gang sweep, and make sure no serious harm comes to him..
Lv. 19
The Glasses Menagerie
Go to the Dynamic Technologies Lab and recover 15 holographic disruptor parts.
Lv. 32
A package for Professor Plummet
Find the lost caves, and go inside to locate Professor Plummet.
Lv. 32
Worm Hunt
Defeat 24 Elderworms in the lost caves.
Lv. 30
Animal Nation Inoculation
Defeat and inoculate unconscious Rabid Manimals with rabies vaccine.
Lv. 32
Besting the Beastmaster!
Defeat the savage Manimal tribe leader, the Hyena-Swine, in the cave west of Mal Zver.
Lv. 30
Bones of the Fallen
Find and retrieve 7 Antlers around the boneyard for Father Elk.
Lv. 30
Curious Alliance
Speak with Father Elk at Manimal village of New Gornyj.
Lv. 30
Feeding the Wild Hunt
Defeat 12 ARGENT Captors in the Feral Tangle.
Lv. 31
Hidden and Deadly
Find and destroy 10 traps around the manimal village of Mal Zver.
Lv. 31
Informer in Trouble
Deliver the ARGENT surveillance report. to UNTIL Commander Fulani Okonkwo.
Lv. 32
Intercepting the Ani-Mail
Intercept the courier and get the Hyena-Swine's orders.
Lv. 32
Moreau's Missing Medicine
Take DNA samples from Hyena-Swine and several of his guards.
Lv. 30
Omnivore Beatdown
Defeat 15 Manimal Cannibals roaming close to the top of the boneyard.
Lv. 31
Proclamations of the Lawgiver
Retrieve 25 stolen Lawgiver's Texts from Hybrids.
Lv. 32
Protecting Plummet
Return to the Lost Caves, and check on Professor Plummet.
Lv. 31
Rat Man Fever
Inoculate 6 Infected Rat Manimals with the more powerful vaccine.
Lv. 30
Rout the Raiders
Defeat 15 Manimal Raiders, located northwest of the Bureau 17 outpost, outside of New Gornyj.
Lv. 32
Stockpile of the Savages
Recover 6 UNTIL weapon shipment crates.
Lv. 31
Swine's Secret
Retrieve the map from Mal Zver. Don't be fooled by fake maps!
Lv. 31
Tagged for Treachery
Knock out 7 Tagged Bear Hybrids to collect their tracking device.
Lv. 32
A Uniform Solution
Gather a complete VIPER Commander Uniform. It may take some time to assemble pieces that fit.
Lv. 33
ARGENT Interlopers
Defeat the ARGENT Manimal Poachers between the VIPER waterfront outpost and the small lake northeeast of Dr. Silverbacks Hologram.
Lv. 33
Keys to Freedom
Warchiefs in the area of Moreau's Lab have captured ARGENT officers for experimentation. Set them free!
Lv. 33
Let the Healing Begin
Requisition medical equipment from Moreau's Warmongers, scattered around huts outside Moreau's Lab.
Lv. 34
Moreau's Orders
Locate Moreau's Executors and obtain their orders.
Lv. 35
Rhinoplasty
Enter Moreau's Lab and defeat White Rhino. The entrance is on the ridge north of the docks, below the large satellite dish.
Lv. 35
The Horror
Moreau has been splicing genes from animals with those of humans. Free the captive subjects of his perverse experimentation... they may help you.
Lv. 32
Clear the Pass
Defeat 25 Manimals in the pass leading to Moreau's Lab.
Lv. 32
Picking Up the Pieces
Gather data chips from the destroyed UNTIL surveillance robots in Well's Pass.
Lv. 32
Roost Raiding
Defeat 15 Bird Manimals on top of the rock formation.
Lv. 32
Silverback Sound-Off
Defeat Ayssa, gather the audio chip and insert it into Dr. Silverback's holographic device.
Lv. 33
Snakeskin Surprise
Put on the VIPER costume, defeat some manimals and leave behind VIPER ID cards.
Lv. 34
Taming the Beastmasters
VIPER Beastmasters have corralled some feral hybrids. Teach the Beastmasters what it is like to be victims.
Lv. 33
The Dogs of War
Go west, defeat Moreau's Manimal Warchieftains and Captain Montgomery.
Lv. 32
Manbeast's Mutation Machine
Destroy Dr. Moreau's Radium Supplies.
Lv. 34
The Mind-Erased Informer
Find a way into the feral Manimal holding pen and gather what remains of the informer's report.
Lv. 33
The Right to Arm Bears... Rescinded
Destroy weapon crates on the docks at the VIPER Nest.
Lv. 34
Wild-Eyed Escapee
Find and defeat Wild-Eye, who prowls on a hill in the southern part of Well's Pass.
Lv. 33
Worth a Thousand Words
Infiltrate the Warchieftain huts near Moreau's Lab and gather intelligence. Use the UNTIL camera provided to take pictures of their plans.
Lv. 35
Attack on the Drones
Defeat 20 Qularr Drones.
Lv. 35
Buried Since '65
Gather 6 pieces of Qularr technology from the dig site. The buried pieces are located beneath triangular markers on the floor of the dig.
Lv. 35
Robo Crop
Find robot parts and power cell in the central valley of Wayfarer Beach and use them to repair Gokin.
Lv. 35
Keepers of the Menagerie
Go to the Qularr "Zoo" to the east of the Qularr Mother Ship. Recover keys from the Qularr Exo-zoologists and release 6 prisoners.
Lv. 35
Interstellar Radio Silence
Prevent Qularr from calling interstellar reinforcements by destroying 3 Communications Antennas.
Lv. 35
Regarding the Relic
Activate the 4 sensor pylons located on the lip of the Qularr dig site.
Lv. 35
Show of Force
Destroy 6 Force Field Generators. There are 3 generators on each of the large structures underneath the floating force bubbles. They are south of the Qularr space ships.
Lv. 35
Talk to Dr. Toru
Venture southwest and talk to Dr. Toru.
Lv. 35
Zoo Break
Escort Dr. Kendricks to Major Larke's observation post.
Lv. 35
Zoo's Prize Attraction
Free Prof. Kendricks from his cage.
Lv. 36
Ascertaining ARGENT
Get an access card from ARGENT Counteragent, then use it to access the computer near the ARGENT power substation southeast of their Hunting lodge.
Lv. 36
The Bad Eggs
Destroy clutches of Teleiosaur eggs. Look for them in the valley east of the ARGENT Hunting Lodge.
Lv. 36
Deadly Rivals
Extract information about a saboteur from ARGENT troops.
Lv. 36
Doctor and Crusader
Talk to Zoologist Dr. Janice Sellers, located at the friendly Manimal camp in the jungle Southwest of the ARGENT Hunting Lodge.
Lv. 36
Engineering Chaos
Defeat ARGENT Combat Engineers stationed near the power sub-station in the southeast of the preserve.
Lv. 36
Growing Nuisance
Defeat Qularr Gardeners and the Radiation Pylons inside the Qularr Caves.
Lv. 36
Haywire Ciruitry
Defeat 18 Reprogrammed Bureau 17 Robots.
Lv. 36
Hope for the Hybrids
Meet with Brother Whitehart, Manimal resistance leader. You can usually find him on the Eastern edge of the preserve, near a cave entrance. However, he may also be out in the preserve fighting against ARGENT.
Lv. 36
Invasion Fleet Scuttled
Disable 5 Qularr Scout Ships on the beach west of the Qularr Mother Ship.
Lv. 36
Monkeywrenching ARGENT
Destroy the supplies of munitions around the ARGENT Nature Preserve. Look for them at ARGENT installations.
Lv. 36
One Bad Mother
Have Dr. Toru look at DNA sample and see if he can provide any information.
Lv. 36
Remote Access
Obtain "radiological data" and return to Gadget Boy. The robot is located in the Radiation Cave, which is north of the Qularr dig site and east of the Qularr mother ship. This mission may be repeated to get a new Radium Nano-ward.
Lv. 36
Run Through the Jungle
Help Henry Lee get to Major de Luna safely.
Lv. 36
Schematics of a Monster
The Qularr Overseer has blueprints of the chip in Mega-Terak's brain. He watches over the Qularr dig site from his personal ship on the cliffs to the east of the dig.
Lv. 36
Shellac Spacefleet Specialists
Defeat 12 Qularr Mechanics.
Lv. 36
Signed Under Duress
Retrieve Henry Lee's coerced bill of sale from ARGENT Courier, patrolling path along the road between the Helipad and the Lodge, up on the ridge.
Lv. 36
Spawn of the Monster
Defeat Teleiosaur hatchlings. They can be found all over the ARGENT preserve, but are most heavily concentrated in the east near the hatchery
Lv. 36
Stop Hatchling Husbandry
Defeat ARGENT Monster Breeders. Look for them around the Teleiosaur hatchery to the east of the ARGENT Hunting Lodge.
Lv. 36
Taking on Mega-Terak
Locate Mega-Terak in the interior jungle of Wayfarer Coast, and then defeat it to get control chip.
Lv. 37
A Saboteur's Deadly Gambit
Disarm the armed bombs placed around the ARGENT Hunting Lodge.
Lv. 37
A Caged Beast's Lament
Escort Brother Joshua to the Friendly Manimal Village.
Lv. 37
Critical Reconstruction
Find spare parts in ARGENT supply caches scattered around the Argent Preserve, and use to repair sabotaged beacons.
Lv. 37
Finder Of Lost Manimals
Look for Brother Joshua at the western docks.
Lv. 37
The Cruelest Animal of All: Man
Defeat ARGENT Kidnappers stationed around the beach west of the ARGENT Hunting Lodge, near the docks.
Lv. 37
The Most Dangerous Game
Defeat Steel Commando and try to defuse his bombs in the ARGENT Hunting Lodge.
Lv. 30
Crisis on Monster Island
Take a jet to Monster Island and assist UNTIL Commander Fulani Okonkwo.
Lv. 30
Help Gadget Boy Repair Mega-Terak
Recover high-tech components from crashed Bureau 17 helicopters, and the VIPER base.
Lv. 35
Escape Claws
Rescue the Manimals still trapped inside the VIPER clutch on Monster Island.
Lv. 32
Where The Wild Things Are
Find M'Ling in Well's Pass.
Lv. 32
Save Stan
Find Stan using his location beacon.
Lv. 32
Secret Manimal Den
Help the wounded Manimal Tracker back to the Den.
Lv. 36
E.T. Clone Home
Infiltrate Teleios' secret lab, defeat the Teleiologist, and rescue UNTIL Agent Jessica "Jess" Cardante.
Lv. 36
Onward to Argent
Go to the ARGENT Wildlife Preserve and speak to Major Nestor de Luna.
Lv. 32
I Smell A Rat
Professor Ratso has lied to you and now you have to fight your way out of his lab complex.
Lv. 32
The Rat King
Recover chemicals from Moreau's lab for Professor Ratso's research
Lv. 32
Rats in a Maze
Explore the Hidden Manimal Lab in Wells' Pass.
Lv. 32
Inglorious Base Deterred
Explore the hidden complex.
Lv. 35
Gained in Translation
Collect data from defeated Qularr for Gadget Boy
Lv. 1
Polaris near the Pole
Find the laser designator and upload new coordinates.
Lv. 1
Electro, What? Poly, Huh?
Recover the Electrovoltaic Polyturbine before {NemesisName}'s minions steal it!
Lv. 1
Recumbent Incumbents
Travel to the Abandoned Military Facility in Canada, shut down the cloning tanks, and destroy all the clones.
Lv. 1
Leet Haxors
Get to the PRIMUS data center and stop {NemesisName} from obtaining the location of the secret PRIMUS weapons R&D facility.
Lv. 1
Crime Computa
Help the MCPD update their crime database by adding the details of a unique villain you have learned of into the MCPD crime computer.
Lv. 1
Those Quirky Qularr
Get to the Qularr ship in Area 51 and stop {NemesisName}'s minions from stealing it!
Lv. 1
Minesweeper
Travel to Atomic Wasteland and destroy Mining Drills
Lv. 1
Fool's Gold
Escort Field Researcher Viera as he makes his way around the Atomic Wastelands searching for irradiated gold deposits, ensuring he completes it alive.
Lv. 1
Taking the "Ton" Out of Kiloton
Go to Lemuria and dismantle the nuke {NemesisName} has unearthed!
Lv. 1
Decrowning the Aegir
{NemesisName} is attempting to sink the Aegir by taking out her engines! Protect the Aegir from {NemesisName}'s submarines!
Lv. 1
Prison Break
Enter the prison and try to stop the henchmen from releasing your Nemesis.
Lv. 1
High Plains Grifter
Head to West Side and destroy {NemesisName}'s four trailers of Neurocyclocaine near the docks.
Lv. 1
Long Walk, Short Roof
Free the hostages {NemesisName}'s minions are holding above Greer Tower in Millennium City.
Lv. 1
Toxic Transfer
Destroy the toxic waste your {NemesisName}'s minions are stealing from a factory in West Side.
Lv. 1
Aquatic Soundings
{NemesisName} has put sonar tracking devices under the UNTIL submarine in Monster Island, remove them!
Lv. 1
Information Reclamation
Rescue and talk to 5 UNTIL scouts near the southeast shore of Well's Pass.
Lv. 25
Lemurian Antiquities
Investigate the disturbance at the Millennium City Museum of Natural History.
Lv. 27
Hot off the Wire
Make sure the Millennium City news station WCOC is safe.
Lv. 28
Doomsday Device!
Find the abandoned warehouse in West Side and stop {NemesisName}.
Lv. 1
Bunker Buster
Defeat {NemesisName} in the PRIMUS R&D Facility in Canada.
Lv. 1
The Violent Majority
Defeat your Nemesis to ensure the safety of the mayor inside City Hall.
Lv. 1
Deathray Demolition
Destroy the Deathray and then apprehend your Nemesis.
Lv. 1
Black Box Down
Recover the black box from the Oceanica 408 wreckage.
Lv. 1
Necrull Intentions
Put an end to Necrull's corruption of Burual Butte and the dead laid to rest there.
Lv. 1
Good for the Spirit
Help long-dead lawman Samuel Whete to undo the Hunter-Patriot's curse.
Lv. 1
Canada: Cartographer
Explore all of the map and find all of the respawn points in Canada.
Lv. 1
Terra De-Forming
Disrupt the alien Gadroon's attempts to terraform the Canadian Wilderness
Lv. 1
Canada: Spawn Camper
Find all Respawns in Canada
Lv. 1
Canada History: Argent Snow Thrush Sanctuary
Lv. 1
Canada History: Burial Butte
Lv. 1
Canada History: Chiyetanka Bluff
Lv. 1
Canada History: Fallen Sun Forest
Lv. 1
Canada History: Force Station Steelhead
Lv. 1
Canada History: Massasauga Hills
Lv. 1
Canada History: Stroessen's Peak
Lv. 1
What's Mine is Mine
Investigate ARGENT activity in the Hoarfrost Hills and find out what they're really up to.
Lv. 1
Rude Awakenings
Stop VIPER's psychic research at their Project: Awakening base
Lv. 1
Running out the Renegades
Investigate and disrupt the Hunter-Patriots' recruitment and training at the Renegade Run "paintball" camp
Lv. 1
Canada: Explorer
Explore all Canadian neighborhoods
Lv. 1
Pop the Clutch
Stp VIPER's research into psychic and super-human phenomina at "The Clutch"
Lv. 1
Secure the Perimeter
Walk the entire length of the southern perimeter wall at Force Station Steelhead
Lv. 1
Imitation of Life
Put an end to the mad schemes of the renegade Genetic Engineer Teleios
Lv. 1
Walk the Line
Walk the entire length of the pipeline near the refinery in Snow Thrush Sanctuary.
Lv. 1
The Sentinel
Receive 5,000 damage. Your unyielding stand against the forces of corruption and injustice has unlocked the Sentinel Role!
Lv. 1
Appreciated
Reach level 5
Lv. 1
Admired
Reach level 10
Lv. 1
Adored
Reach level 20
Lv. 1
Venerated
Reach level 30
Lv. 1
The Avenger
Deal 5,000 damage. Your unwavering efforts to beat back the forces of injustice have unlocked the Avenger Role!
Lv. 1
The Protector
Heal 5,000 damage. Your selfless care for your teammates has unlocked the Protector Role!
Lv. 1
Mad Bling
Have 1,000,000 resource points
Lv. 1
Deep Pockets
Have 100,000 resource points
Lv. 1
Well-to-Do
Have 1,000 resource points
Lv. 1
Money Bags
Have 500,000 resource points
Lv. 1
Livin' Large
Have 50,000 resource points
Lv. 1
Resolute
You've taken 1,000,000 damage, but you keep on fighting
Lv. 1
Open Mission: Asciing for Trouble
You've defeated Ascii Oakley and her posse of Robot Cowboys!
Lv. 1
Desert Bounty Hunter
You have brought the infamous inmates Buzzard, Rot, Darkmoon, Windfist and Neanderthal back to justice!
Lv. 1
Brass Ring
Take a ride on the Snake Gulch carousel
Lv. 1
Desert: Cartographer
Find all neighborhoods and respawn points in the desert.
Lv. 1
Desert: Spawn Camper
Find all Respawns in the Desert
Lv. 1
Open Mission: Hang 'em High
You've defeated Hanging Judge Hensley
Lv. 1
Desert History: Atomic Wasteland
Lv. 1
Desert History: Burning Sands
Lv. 1
Desert History: Burnside
Lv. 1
Desert History: Snake Gulch
Lv. 1
Area 51 of Uncertainty
Help reporter Jerry Jelic discover the truth at Area 51
Lv. 1
Snake Gulch Main Arc
Discover what's happening in Snake Gulch
Lv. 1
Snake Gulch Minor Arc
Take care of the troublemakers of Snake Gulch
Lv. 1
Source of the Disorder
FInd out who or what is causing the riot in Stronghold Prison and put a stop to it.
Lv. 1
Desert: Explorer
Explore all Desert neighborhoods
Lv. 1
Riders in the Sky
Find a hat in an unlikely place
Lv. 1
VIPER Project:Stein
Put an end to VIPER's research into weaponizing Grond
Lv. 1
Tenderfoot
Walk through every campfire in Burnside
Lv. 1
How Sweet The Sound
Defeat the Undead Hero, Amazing Grace
Lv. 1
Indestructible
Defeat the Undead Hero, Crusher
Lv. 1
Dead Reckoner
Defeat 1000 zombies during the Bloodmoon Event
Lv. 1
Sunblind
Defeat the Undead Hero, Eclipse
Lv. 1
High Caliber
Defeat the Undead Hero, Firefight
Lv. 1
To The Point
Defeat the Undead Hero, Flechette
Lv. 1
Gremlin
Defeat the Undead Hero, Goblin
Lv. 1
In Memoriam
Free all 13 Undead Hero Souls during the Bloodmoon Event and Collect Celestial Essence
Lv. 1
Taskmaster
Defeat the Undead Hero, Johnny Hercules
Lv. 1
Silver Lining
Defeat the Undead Hero, Nimbus
Lv. 1
Radioactive
Defeat the Undead Hero, Radion
Lv. 1
Shadow Boxer
Defeat the Undead Hero, Shadowboxer
Lv. 1
Burning Bright
Defeat the Undead Hero, Tiger
Lv. 1
Van Damned
Defeat the Undead Hero, Vanguard
Lv. 1
Vigilant
Defeat the Undead Hero, Vigil
Lv. 1
Qularr Invasion: Champion
Lv. 1
Qularr Invasion: Hero
Lv. 1
General Practitioner
Lv. 1
Guppy
Defeat 100 Aquatic Lemurians
Lv. 1
Minimum Wage
Defeat 100 Argent
Lv. 1
Bleak Minion Assault
Defeat 100 Bleak Minions
Lv. 1
Rustler
Defeat 100 Burnside Ghosts
Lv. 1
Greenhorn
Defeat 100 Cowboy Robots
Lv. 1
Grasshopper
Defeat 100 Cult of the Red Banner
Lv. 1
Little Devil
Defeat 100 Demon
Lv. 1
Destroid Assault
Defeat 100 Destroids
Lv. 1
Maggot
Defeat 100 Elder Worms
Lv. 1
Jury
Defeat 100 Escaped Prisoners
Lv. 1
Ghost Whisperer
Defeat 100 Evil Spirits
Lv. 1
Kindling
Defeat 100 Fire Demons
Lv. 1
Whoopee Cushion
Defeat 100 FoxBattle Bots
Lv. 1
Frogger
Defeat 100 Gadroons
Lv. 1
Baboochka
Defeat 100 Black Ace Gang Members
Lv. 1
Moped
Defeat 100 Cobra Lord Gang Members
Lv. 1
Mauve
Defeat 100 New Purple Gang Members
Lv. 1
Great Demon Assault
Defeat 100 Great Demon Minions
Lv. 1
Hoser
Defeat 100 Hunter-Patriots
Lv. 1
Geiger Blip
Defeat 100 Irradiates
Lv. 1
Manimal Assault
Defeat 100 Man Animal Hybrids
Lv. 1
Manimal Victory
Defeat 1000 Man Animal Hybrids
Lv. 1
Hatchling Assault
Defeat 100 Teleiosaurus Hatchlings
Lv. 1
Damage Incorporated
Destroy 500 Objects
Lv. 1
Bondsman
Defeat 100 Prisoners
Lv. 1
Prison Guard Assault
Defeat 100 Prison Guards
Lv. 1
Headache
Defeat 100 PSI
Lv. 1
Mosquito Repellent
Defeat 100 Qularr
Lv. 1
Tall Tale
Defeat 100 Corrupted Bigfoot
Lv. 1
Copycat
Defeat 100 Teleioclones
Lv. 1
Snake Eyes
Defeat 100 Viper
Lv. 1
Snake Handler
Defeat 1000 Viper
Lv. 1
Necrullitic Research
Lv. 1
Teleios' Journals
Read Journal Entries written by Teleios, the self-proclaimed Perfect Man
Lv. 1
Adaware
Examine the floating billboards in Millenium City
Lv. 1
Open Mission: Bullet Bound for Biselle
You've thwarted VIPER's plans and Saved Mayor Biselle
Lv. 1
Get to the Choppa
Discover the Helicopter landing area in Millennium City
Lv. 1
Millennium CIty: Cartographer
Explore all neighborhoods and find all the respawn points in Millennium City
Lv. 1
Millennium City History: City Center
Lv. 1
Millennium City History: Downtown
Lv. 1
Millennium City History: Westside
Lv. 1
Historian: Millennium City
Research the history of notable Millennium City sites
Lv. 1
Millennium City: Spawn Camper
Find all Respawns Points in Millennium City
Lv. 1
Millennium City: Explorer
Explore all neighborhoods in Millennium City
Lv. 1
Canuck
Complete 130 missions in Canada
Lv. 1
Northerner
Complete 75 missions in Canada
Lv. 1
Sunburned
Complete 90 missions in the Desert
Lv. 1
Sun Tanned
Complete 60 missions in the Desert
Lv. 1
City Slicker
Complete 75 missions in Millennium City
Lv. 1
Metropolitan
Complete 45 missions in Millennium City
Lv. 1
Beachcomber
Complete 65 missions in Monster Island
Lv. 1
Superhero
Complete 100 different missions
Lv. 1
Heroic Idealist
Complete 150 Missions
Lv. 1
Heroic Legend
Complete 200 Missions
Lv. 1
Samaritan
Complete 25 different missions
Lv. 1
Heroic Champion
Complete 400 Missions
Lv. 1
Do-Gooder
Complete 50 different missions
Lv. 1
Hero
Complete 75 different missions
Lv. 1
Monster Island History: Wayfarer Coast
Lv. 1
Monster Island History: Wells' Pass
Lv. 1
Island Hopping
Explore Island in Well's Pass.
Lv. 1
Monster Island: Explorer
Explore all Monster Island Neighborhoods
Lv. 1
Safari
Defeat 10 Beastmen Nemesis Minions
Lv. 1
Sanctified
Defeat 10 Infernal Nemesis Minions
Lv. 1
Flame Retardant
Defeat 100 Infernal Nemesis Minions
Lv. 15
Ceiling Cat
Watch the fight from above in the Hero Games cage match
Lv. 1
Vanquished Armadillo
You have defeated Armadillo!
Lv. 1
Vanquished Ascii Oakley
You have defeated Ascii Oakley!
Lv. 1
Vanquished Black Talon
You have defeated Black Talon!
Lv. 1
Vanquished Bloodstone
You have defeated Bloodstone!
Lv. 1
Vanquished Darkmoon
You have defeated Darkmoon!
Lv. 1
Vanquished Diamondback
You have defeated Diamondback!
Lv. 1
Vanquished Director
You have defeated Director!
Lv. 1
Vanquished Dr. Destroyer
You have defeated Dr. Destroyer!
Lv. 1
Vanquished Eclipse
You have defeated Eclipse!
Lv. 1
Vanquished Ferd
You have defeated Ferd!
Lv. 1
Vanquished Foxbat
You have defeated Foxbat!
Lv. 1
Vanquished Galeforce
You have defeated Galeforce!
Lv. 1
Vanquished Giant Destroid
You have defeated the Giant Destroid!
Lv. 1
Vanquished Gigaton
You have defeated Gigaton
Lv. 1
Vanquished Hanging Judge Hensley
You have defeated Hanging Judge Hensley!
Lv. 1
Vanquished Hyena Swine
You have defeated Hyena Swine!
Lv. 1
Vanquished Kevin Poe
You have defeated Kevin Poe
Lv. 1
Vanquished Khusor the Crooked
You have defeated Khusor the Crooked!
Lv. 1
Vanquished Leech
You have defeated Leech!
Lv. 1
Vanquished Major Gertz
You have defeated Major Gertz!
Lv. 1
Vanquished Medusa
You have defeated Medusa!
Lv. 1
Vanquished Mega-Terak
You have defeated Mega-Terak
Lv. 1
Vanquished Menton
You have defeated Menton!
Lv. 1
Vanquished Mind-controlled Brute
You have defeated Mind-controlled Brute!
Lv. 1
Vanquished Mind Slayer
You have defeated Mind Slayer!
Lv. 1
Vanquished Neanderthal
You have defeated Neanderthal!
Lv. 1
Vanquished Necrull
You have defeated Necrull!
Lv. 1
Vanquished Paul Johnston
You have defeated Paul Johnston!
Lv. 1
Vanquished PSImon
You have defeated PSImon!
Lv. 1
Vanquished Redstone
You have defeated Redstone!
Lv. 1
Vanquished Steel Commando
You have defeated Steel Commando!
Lv. 1
Vanquished Tachyon
You have defeated Tachyon!
Lv. 1
Vanquished Talisman
You have defeated Talisman!
Lv. 1
Vanquished Dr. Timothy Blank
You have defeated Dr. Timothy Blank!
Lv. 1
Vanquished Ultimate Mind
You have defeated Ultimate Mind!
Lv. 1
Vanquished Viper X
You have defeated Viper X!
Lv. 1
Vanquished White Rhino
You have defeated White Rhino!
Lv. 1
Vanquished Windfist
You have defeated Windfist!
Lv. 1
Out of the Wasteland
A horde of Irradiated mutants is attacking the Primus Base known as Project: Greenskin. What could be driving them to this rampage?
Lv. 1
Atomic Science
Project: Greenskin's studies of the Uranium Flats area were severly hampered by the Irradiate attack. The scientists will need your help.
Lv. 1
War Never Changes
War never changes, but it can change the soldiers who fight it. Help the troops of Project Greenskin against the irradiates, and against a foe far more terrible.
Lv. 1
Murky Waters
Help UNTIL gather intelligence about what's going on in Lemuria
Lv. 1
The Lemurians are Revolting!
Lemuria is caught up in a bloody revolution as the zealous rebels try to kill or convert the remaining loyalists. Can even your power protect the Lemurians in their time of need?
Lv. 1
The Truth is Right Here
There's something strange happening in Millennium City's City Center district, and Silver Avenger Mayte Sanchez will need your help to uncover it.
Lv. 1
Deep In Psi-ed
Brianna Biselle has gone missing in the City Center District of Millennium City. What sinister force could be behind the girl's Dissappearance?
Lv. 1
Destruction of Mass Production
The endless tide of Dr. Destroyer's Destroid robots has to be coming from somewhere. And if their source isn't found, it could be the end of the Downtown district of Millennium City!
Lv. 1
Learn the Ropes
Learn the basics of how to be a Super Hero in Champions online in the Tutorial
Lv. 1
Save The City
The sudden Qularr attack has left the people of Millennium City in all manner of trouble. A Super-Hero's work is never done.
Lv. 1
Stop the Invasion
Link up with Millennium City's protecters and stop the Qularr attack at it's source.
Lv. 1
Foxbat and Fandom
Foxbat's causing all kinds of trouble in the Westside district of Millennium city.
Lv. 1
Breakout of the Big House
Cheif Surhoff could use help dealing with a Prison Break in Westside in Millennium City.
Lv. 1
Purple with Rage
Westside's New Purple Gang is about to make a move, and it's up to you to stop them.
Lv. 1
Corporate Predators
Follow the clues to uncover a deadly threat to everyone and everything in the ARGENT Corporate Wildlife Preserve on Monster Island
Lv. 1
The Unnatural Imbalance
Help to keep the ARGENT Wildlife preserve from ecological collapse from over-hunting and an over-population of Telsiosaurs
Lv. 1
No Probes Allowed
Disrupt the Qularr's scientific studies and recovery operations in the Wayfarer Coast on Monster Island
Lv. 1
The Qularr De-Fleeted
Find a way to disable or destroy the Qularr attack fleet in Wayfarer Coast on Monster Island
Lv. 1
Robots, Radiation, and Rampage
Deal the numerous robot-related issues of Wayfarer Coast on Monster Island.
Lv. 1
March of the Manimals
Mad Geneticist Dr. Phillippe Moreau is trying to build an army of Manimals in Well's Pass on Monster Island. Cripple the growing force before it becomes a threat.
Lv. 1
Master of Manimals
Weaken Dr. Phillipe Moreau's defenses in Well's pass, halt his cruel experiments, subvert his ties to VIPER, and end his Manimal-making menace.
Lv. 1
Red Bug Down
This was the first ship brought down in the Qularr invasion, with luck it won't be the last.
Lv. 1
We are the Champions
Speak with each of the Champions
Lv. 21
Battle Arena Super Heroes
Queue for a game of Westside B.A.S.H., win or lose
Lv. 10
The Hero System
Participate in three Hero Games PvP Matches
Lv. 23
Talk to Eddy Nelson
Find Eddy Nelson and find out what help he needs against the Hunter-Patriots.